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Comparison of user features of messaging platforms refers to a comparison of all the various user features of various electronic instant messaging platforms. This includes a wide variety of resources; it includes standalone apps, platforms within websites, computer software, and various internal functions available on specific devices, such as iMessage for iPhones.
The app enables users to share knowledge and real-time feedback on mobile [6] with presentations, polls or brainstorming sessions in classes, meetings, gatherings, conferences and other group activities. [13] [16]
Real-time text programs date at least to the 1970s, with the talk program on the DEC PDP-11, which remains in use on Unix systems. Beam Messenger, a mobile app offering real-time text messaging, was released in 2014. [3] Certain real-time text applications have a feature that allows the real-time text to be "turned off", for temporary purposes.
Modern implementations of real-time text also exist in instant messengers, such as AOL's Real-Time IM [25] as an optional feature. [ 26 ] In the latter half of the 1980s and into the early 1990s, the Quantum Link online service for Commodore 64 computers offered user-to-user messages between concurrently connected customers, which they called ...
A poll message is a control-acknowledgment message.. In a multidrop line arrangement (a central computer and different terminals in which the terminals share a single communication line to and from the computer), the system uses a master/slave polling arrangement whereby the central computer sends message (called polling message) to a specific terminal on the outgoing line.
An RCS thread on Xiaomi's messaging client, showing emojis, images, location, and a file, sent by the user. Samsung Electronics was one of the first major device original equipment manufacturers (OEMs) to support the RCS initiative and it commercially launched RCS capable devices in Europe in 2012 and in the United States in 2015.
In the original specification, XMPP could use HTTP in two ways: polling [8] and binding. The polling method, now deprecated, essentially implies messages stored on a server-side database are being fetched (and posted) regularly by an XMPP client by way of HTTP 'GET' and 'POST' requests.
With long polling, the client requests to get more information from the server exactly as in normal polling, but with the expectation that the server may not respond immediately. If the server has no new information for the client when the poll is received, then instead of sending an empty response, the server holds the request open and waits ...