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  2. Event loop - Wikipedia

    en.wikipedia.org/wiki/Event_loop

    In computer science, the event loop (also known as message dispatcher, message loop, message pump, or run loop) is a programming construct or design pattern that waits for and dispatches events or messages in a program. The event loop works by making a request to some internal or external "event provider" (that generally blocks the request ...

  3. Do while loop - Wikipedia

    en.wikipedia.org/wiki/Do_while_loop

    This repeats until the condition becomes false. Do while loops check the condition after the block of code is executed. This control structure can be known as a post-test loop. This means the do-while loop is an exit-condition loop. However a while loop will test the condition before the code within the block is executed.

  4. AutoHotkey - Wikipedia

    en.wikipedia.org/wiki/AutoHotkey

    AutoHotkey is a free and open-source custom scripting language for Microsoft Windows, primarily designed to provide easy keyboard shortcuts or hotkeys, fast macro-creation and software automation to allow users of most computer skill levels to automate repetitive tasks in any Windows application.

  5. While loop - Wikipedia

    en.wikipedia.org/wiki/While_loop

    The repeat statement repetitively executes a block of one or more statements through an until statement and continues repeating unless the condition is false. The main difference between the two is the while loop may execute zero times if the condition is initially false, the repeat-until loop always executes at least once.

  6. Message loop in Microsoft Windows - Wikipedia

    en.wikipedia.org/wiki/Message_loop_in_Microsoft...

    The message loop is an obligatory section of code in every program that uses a graphical user interface under Microsoft Windows. [1] Windows programs that have a GUI are event-driven. Windows maintains an individual message queue for each thread that has created a window. Usually only the first thread creates windows.

  7. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Executing a set of statements zero or more times, until some condition is met (i.e., loop - the same as conditional branch) Executing a set of distant statements, after which the flow of control usually returns (subroutines, coroutines, and continuations) Stopping the program, preventing any further execution (unconditional halt)

  8. Former NFL linebacker Leander Antwione Williams charged with ...

    www.aol.com/sports/former-nfl-linebacker-leander...

    Former NFL linebacker Leander Antwione Williams was arrested Thursday and charged with allegedly assaulting law enforcement officers during the Jan. 6, 2021, attack on the Capitol.. Williams, 31 ...

  9. Read–eval–print loop - Wikipedia

    en.wikipedia.org/wiki/Read–eval–print_loop

    The development environment then returns to the read state, creating a loop, which terminates when the program is closed. REPLs facilitate exploratory programming and debugging because the programmer can inspect the printed result before deciding what expression to provide for the next read. The read–eval–print loop involves the programmer ...