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Dinosaur Train is an animated television series aimed at preschoolers ages 3 to 6 and created by Craig Bartlett, who also created Nickelodeon's Hey Arnold!. [2] The series features a Tyrannosaurus rex named Buddy who, together with the rest of his family, who are all Pteranodons, takes the Dinosaur Train to explore the Mesozoic, and have adventures with a variety of dinosaurs.
The other children get to ride the dinosaur too. Then, Danny and the children all play with the dinosaur throughout the day. Finally, they end with a game called hide and seek. The children and the dinosaur take turns hiding. The children find the dinosaur several times, but then there is no place else for him to hide in the neighborhood.
In a COMPUTE! review, David Gerding wrote: "Keeping the staff paid and the dinos fed and healthy is an ongoing task that requires kids to analyze graphs and numbers and make decisions based on their assumptions. The trick is to scratch out enough profit to expand the park with capital improvements and bigger and better dinosaurs". [2]
The cover art for the first game in the series; Lets Make Friends. PC Play & Learn: Learning Fun with Dan and Whizzo (commonly abbreviated to PC Play & Learn) was a series of British Point-and-click adventure educational software game produced by International Masters Publishers in association with act-two, and released throughout the early to mid-2000s, delivered as part of a subscription.
In this series that combines live action with CGI animation, paleontologist-in-training Dan Henderson and his friends take a journey to a modern-day world where dinosaurs roam freely in the world. There, they have adventures, uncover clues about the past and teach children scientific information ranging from new species to dinosaur vocabulary.
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The series followed Dink, a dinosaur, and his four friends as they explore and dwell in the volcanic landscape of prehistory in a place called Green Meadow. [3] Designed to help children navigate the world of friendship and making friends, the stories fostered positive behaviors such as caring about oneself and others, tolerance, ecology, problem-solving and teamwork.
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