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  2. File:General-Dynamics-Logo.svg - Wikipedia

    en.wikipedia.org/wiki/File:General-Dynamics-Logo.svg

    The following other wikis use this file: Usage on az.wikipedia.org General Dynamics; Usage on ca.wikipedia.org General Dynamics; Usage on cs.wikipedia.org

  3. File:Gd&t unilateral.svg - Wikipedia

    en.wikipedia.org/wiki/File:Gd&t_unilateral.svg

    Gd&t unilateral.png: Author: Sarang: SVG development . The SVG code is . This symbol was created with a text editor. Please do not replace the simplified code of ...

  4. File:General Dynamics logo.svg - Wikipedia

    en.wikipedia.org/wiki/File:General_Dynamics_logo.svg

    The following other wikis use this file: Usage on ar.wikipedia.org جنرال ديناميكس; Usage on azb.wikipedia.org جنرال داینامیکس

  5. Geometric dimensioning and tolerancing - Wikipedia

    en.wikipedia.org/wiki/Geometric_dimensioning_and...

    Example of true position geometric control defined by basic dimensions and datum features. Geometric dimensioning and tolerancing (GD&T) is a system for defining and communicating engineering tolerances via a symbolic language on engineering drawings and computer-generated 3D models that describes a physical object's nominal geometry and the permissible variation thereof.

  6. GD Graphics Library - Wikipedia

    en.wikipedia.org/wiki/GD_Graphics_Library

    The GD Graphics Library is a graphics software library for dynamically manipulating images. It can create GIFs , JPEGs , PNGs , and WBMPs . The images can be composed of lines, arcs, text (using program-selected fonts), other images, and multiple colors, supporting truecolor images, alpha channels , resampling , and many other features.

  7. File:Godot icon.svg - Wikipedia

    en.wikipedia.org/wiki/File:Godot_icon.svg

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  8. Dynamic texture - Wikipedia

    en.wikipedia.org/wiki/Dynamic_texture

    Comparing with texture found within static images, analyzing dynamic texture is a challenging problem. [2] It is important that the extracted features from dynamic texture combine motion and appearance description, and also be invariance to some transformation such as rotation, translation and illumination.

  9. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1] An atlas can consist of uniformly-sized images or images of varying dimensions. [1]