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Rush Hour is a sliding block puzzle invented by Nob Yoshigahara in the 1970s. It was first sold in the United States in 1996. It is now being manufactured by ThinkFun (formerly Binary Arts). ThinkFun now sells Rush Hour spin-offs Rush Hour Jr., Safari Rush Hour, Railroad Rush Hour, Rush Hour Brain Fitness and Rush Hour Shift, with puzzles by ...
Reverse games are point trick games in which the aim is to avoid scoring card points. Some the reverse of existing positive games, hence the name. Others are reverse games apparently designed in their own right and not based on any positive game. They are similar to trick-avoidance games in which the aim, however, is simply to avoid taking tricks.
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Polarity was invented in 1985 by Canadian artist and designer Douglas Seaton. It was first published in 1986. The game has had a tumultuous past, with production changing hands several times over the past four decades. The game has been published by Telemotion Technologies, Irwin Toy, briefly with Mattel and most recently by Temple Games. The ...
Buckshot Roulette is a 2023 indie tabletop horror video game developed and published by Estonian game developer Mike Klubnika on itch.io. [1] It was released on Steam by Critical Reflex on 4 April 2024 to coincide with a new update. [2]
This is the first game in the series that does not include the core three tracks from the original San Francisco Rush, and the first, and only, that includes multiple cities to race in. It is also the first Rush game to have a proper stunt track (rather than the hidden stunt track in the Nintendo 64 version of San Francisco Rush).
Spindizzy is an isometric video game released for several 8-bit home computers in 1986 by Electric Dreams Software.It combines action and puzzle video game elements. Players must navigate a series of screens to explore a landscape suspended in a three-dimensional space.