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Space Invaders DX [a] is a 1993 fixed shooter arcade game developed and published in Japan by Taito.It has been re-released for several consoles since, including the Super Nintendo Entertainment System, PC Engine Super CD, and Sega Saturn — several of these conversions use the name Space Invaders: The Original Game [b].
Space Invaders and its related games have been included in video game compilations. Space Invaders Anniversary was released in 2003 for the PlayStation 2 and included nine Space Invader variants. [121] A similar game for the PlayStation Portable, Space Invaders Pocket, was released in 2005. [122]
The title is a compilation of Taito's classic arcade games. It features the original Space Invaders with color graphics, Super Space Invaders ' 91, and Space Invaders DX. [92] An earlier version was planned for the Nokia N-Gage in 2003; Super Space Invaders was one of the three games planned to be included. The title was canceled.
Shoot 'em ups (also known as shmups or STGs) [1] [2] are a sub-genre of action games.There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives.
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Chicken Invaders is the first game of the Chicken Invaders franchise, released on 24 July 1999. It is a fixed shooter, reminiscent of the original Space Invaders (of which the game is a parody of), in which the player controls a lone spacecraft by moving it horizontally across the bottom of the screen and firing at swarms of invading extraterrestrial chickens.
Galaxian was designed by Kazunori Sawano, who had previously worked on many of Namco's electro-mechanical shooting gallery arcade games, notably Shoot Away (1977). [9] Early in the game's development, Taito had released Space Invaders in Japan, which swept the country by storm and helped turn the video game industry into a highly-profitable business.
Waveform is an action game created by Canadian independent developer Eden Industries. The player controls a wave of light as it transmits through space and is able to modify the wave's amplitude and wavelength to line it up with objectives, avoid obstacles, and interact with objects that affect the path of the wave, and the world around it, in various ways.
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