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  2. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Originally, this functionality was achieved by writing shaders in ARB assembly language – a complex and unintuitive task. The OpenGL ARB created the OpenGL Shading Language to provide a more intuitive method for programming the graphics processing unit while maintaining the open standards advantage that has driven OpenGL throughout its history.

  3. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  4. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    Cel-shaded rendering of two isosurfaces of the probability density of a particle in a box. The cel-shading process starts with a typical 3D model.Where cel-shading differs from conventional rendering is in its non-photorealistic shading algorithm.

  5. Tsuki wa Higashi ni Hi wa Nishi ni - Wikipedia

    en.wikipedia.org/wiki/Tsuki_wa_Higashi_ni_Hi_wa...

    Operation Sanctuary, known in Japan as Tsuki wa Higashi ni Hi wa Nishi ni (月は東に日は西に, lit. The Moon in the East, The Sun in the West) or Hani Hani (はにはに) for short, is a Japanese adult visual novel developed by August. [1]