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  2. Ideomotor phenomenon - Wikipedia

    en.wikipedia.org/wiki/Ideomotor_phenomenon

    A simple experiment to demonstrate the ideomotor effect is to allow a hand-held pendulum to hover over a sheet of paper. The paper has words such as "yes", "no", and "maybe" printed on it. Small movements in the hand, in response to questions, can cause the pendulum to move towards the words on the paper.

  3. Motor adaptation - Wikipedia

    en.wikipedia.org/wiki/Motor_adaptation

    Motor adaptation, a form of motor learning, is the process of acquiring and restoring locomotor patterns (e.g. leg coordination patterns) through an error-driven learning process. This type of adaptation is context-dependent and hence, is specific to the environment in which the adaptation occurred.

  4. Dean–Woodcock Neuropsychological Assessment System

    en.wikipedia.org/wiki/Dean–Woodcock...

    The DWSMB is a battery of tests drawn primarily from the traditional neurological examination to provide coverage of basic sensory, motor functions and sub-cortical functioning, most of which have pathognomonic neurological signs. The DWSMB is divided into two major sections — sensory and/or the Bateria III motor.

  5. Challenge point framework - Wikipedia

    en.wikipedia.org/wiki/Challenge_Point_Framework

    The challenge point framework, created by Mark A. Guadagnoli and Timothy D. Lee (2004), provides a theoretical basis to conceptualize the effects of various practice conditions in motor learning. This framework relates practice variables to the skill level of the individual, task difficulty, and information theory concepts.

  6. Motor cognition - Wikipedia

    en.wikipedia.org/wiki/Motor_cognition

    This theory claims parity between perception and action. Its core assumption is that actions are coded in terms of the perceivable effects (i.e., the distal perceptual events) they should generate. [4] Performing a movement leaves behind a bidirectional association between the motor pattern it has generated and the sensory effects that it ...

  7. The truth about cannabis: Researchers from largest study on ...

    www.aol.com/finance/truth-cannabis-researchers...

    Participants were assigned seven types of cognitive tasks designed to test language, reward, emotion, motor function, theory of mind, working memory, and relational or logical reasoning.

  8. Motor skill - Wikipedia

    en.wikipedia.org/wiki/Motor_skill

    The goal of motor skill is to optimize the ability to perform the skill at the rate of success, precision, and to reduce the energy consumption required for performance. Performance is an act of executing a motor skill or task. Continuous practice of a specific motor skill will result in a greatly improved performance, which leads to motor ...

  9. More frequent marijuana use may damage an important ... - AOL

    www.aol.com/news/more-frequent-marijuana-may...

    Outstanding questions Heavy cannabis users in the study tended to be male, with a lower educational and social economic status, and were more likely to be smokers and drink alcohol.