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  2. Shadow - Wikipedia

    en.wikipedia.org/wiki/Shadow

    Shadows, in this context, are a testament to the divine order and unity of creation. In a commentary to The Egyptian Book of the Dead (BD), Egyptologist Ogden Goelet, Jr. discusses the forms of the shadow: "In many BD papyri and tombs the deceased is depicted emerging from the tomb by day in shadow form, a thin, black, featureless silhouette of ...

  3. Silhouette - Wikipedia

    en.wikipedia.org/wiki/Silhouette

    A traditional silhouette portrait of the late 18th century. A silhouette (English: / ˌ s ɪ l u ˈ ɛ t /, [1] French:) is the image of a person, animal, object or scene represented as a solid shape of a single colour, usually black, with its edges matching the outline of the subject. The interior of a silhouette is featureless, and the ...

  4. Shadowgraphy (performing art) - Wikipedia

    en.wikipedia.org/wiki/Shadowgraphy_(performing_art)

    The French entertainer Félicien Trewey was interested in the art of Chinese shadow puppetry called Ombres Chinoises (known in china as the pi ying xi(皮影戏)), which means "Chinese shadows". He popularized the art of hand shadows when he developed shadows of famous silhouettes. It then became popular in Europe in the 19th century.

  5. Category:Shadows - Wikipedia

    en.wikipedia.org/wiki/Category:Shadows

    Articles relating to shadows, dark (real image) areas where light from a light source is blocked by an opaque object. They occupy all of the three-dimensional volume behind an object with light in front of it. The cross section of a shadow is a two-dimensional silhouette, or a reverse projection of the object blocking the light.

  6. Shadow volume - Wikipedia

    en.wikipedia.org/wiki/Shadow_volume

    Shadow volume is a technique used in 3D computer graphics to add shadows to a rendered scene. It was first proposed by Frank Crow in 1977 [1] as the geometry describing the 3D shape of the region occluded from a light source. A shadow volume divides the virtual world in two: areas that are in shadow and areas that are not.

  7. Three-point lighting - Wikipedia

    en.wikipedia.org/wiki/Three-point_lighting

    It balances the key by illuminating shaded surfaces, and lessening or eliminating chiaroscuro effects, such as the shadow cast by a person's nose upon the rest of the face. It is usually softer and less bright than the key light (up to half), and more to a flood. Not using a fill at all can result in stark contrasts (due to shadows) across the ...

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  9. Shadow mapping - Wikipedia

    en.wikipedia.org/wiki/Shadow_mapping

    Scene with shadow mapping Scene with no shadows. Shadow mapping or shadowing projection is a process by which shadows are added to 3D computer graphics.This concept was introduced by Lance Williams in 1978, in a paper entitled "Casting curved shadows on curved surfaces."