enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Program slicing - Wikipedia

    en.wikipedia.org/wiki/Program_slicing

    An example to clarify the difference between static and dynamic slicing. Consider a small piece of a program unit, in which there is an iteration block containing an if-else block. There are a few statements in both the if and else blocks that have an effect on a variable.

  3. List of tools for static code analysis - Wikipedia

    en.wikipedia.org/wiki/List_of_tools_for_static...

    C, C++ Java — — Python RPG IV (AS/400) A platform-independent, command-line static source code analyzer. Integrates with PMD and SpotBugs. Sourcetrail (retired) 2021-04 (2021.4.19) Yes; GPL — C, C++ Java — — Python Perl An open-source source code explorer that provides interactive dependency graphs and supports multiple programming ...

  4. MALPAS Software Static Analysis Toolset - Wikipedia

    en.wikipedia.org/wiki/MALPAS_Software_Static...

    MALPAS is a software toolset that provides a means of investigating and proving the correctness of software by applying a rigorous form of static program analysis. The tool uses directed graphs and regular algebra to represent the program under analysis. Using the automated tools in MALPAS an analyst can describe the structure of a program ...

  5. Static program analysis - Wikipedia

    en.wikipedia.org/wiki/Static_program_analysis

    A growing commercial use of static analysis is in the verification of properties of software used in safety-critical computer systems and locating potentially vulnerable code. [5] For example, the following industries have identified the use of static code analysis as a means of improving the quality of increasingly sophisticated and complex ...

  6. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    For example, comments and function names cannot be restored if the program was compiled without additional debug information. Using the techniques listed above within a "bottom-up" development methodology process, the re-created source-code of a game is able to replicate the behavior of the original game exactly, often being "clock-cycle ...

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    List: Proprietary: Adventure Game Studio: C++: 1997 AGSScript Yes 2D Windows, Linux: Chzo Mythos, Blackwell: Artistic 2.0 Mostly used to develop third-person pre-rendered graphic adventure games, one of the most popular for developing amateur adventure games: Aleph One: C++: 1999 Lua, Marathon markup language Yes 2.5D Windows, Linux, macOS ...

  8. Lint (software) - Wikipedia

    en.wikipedia.org/wiki/Lint_(software)

    Lint is the computer science term for a static code analysis tool used to flag programming errors, bugs, stylistic errors and suspicious constructs. [1] The term originates from a Unix utility that examined C language source code. [2] A program which performs this function is also known as a "linter".

  9. Allegro (software library) - Wikipedia

    en.wikipedia.org/wiki/Allegro_(software_library)

    Allegro is a software library for video game development. [3] [4] [5] The functionality of the library includes support for basic 2D graphics, image manipulation, text output, audio output, MIDI music, input and timers, as well as additional routines for fixed-point and floating-point matrix arithmetic, Unicode strings, file system access, file manipulation, data files, and 3D graphics.