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  2. Video game monetization - Wikipedia

    en.wikipedia.org/wiki/Video_game_monetization

    Video game monetization is a type of process that a video game publisher can use to generate revenue from a video game product. The methods of monetization may vary between games, especially when they come from different genres or platforms, but they all serve the same purpose to return money to the game developers, copyright owners, and other ...

  3. Buy-to-play - Wikipedia

    en.wikipedia.org/wiki/Buy-to-play

    Buy-to-play, while a form of premium games, generally apply to games where there is continued ongoing content or support from the developer or publisher well beyond the period of purchase, such as through maintenance of online servers or through the production of ongoing content and expansions, as often the case in massively multiplayer online ...

  4. Games as a service - Wikipedia

    en.wikipedia.org/wiki/Games_as_a_service

    In the video game industry, games as a service (GaaS) (also referred to as a live-service game) represents providing video games or game content on a continuing revenue model, similar to software as a service. Games as a service are ways to monetize video games either after their initial sale, or to support a free-to-play model. Games released ...

  5. Disney's partner-first gaming strategy starting to pay off ...

    www.aol.com/finance/disneys-partner-first-gaming...

    Disney made the decision to shutter its in-house video game studio and axe its popular Disney Infinity series in 2016, announcing that it would transition exclusively to a licensing model.

  6. Video game industry - Wikipedia

    en.wikipedia.org/wiki/Video_game_industry

    The video game industry is the tertiary and quaternary sectors of the entertainment industry that specialize in the development, marketing, distribution, monetization, and consumer feedback of video games.

  7. Chartboost - Wikipedia

    en.wikipedia.org/wiki/Chartboost

    Chartboost is a San Francisco-based mobile game in-app programmatic advertising and monetization platform. Chartboost SDK enables developers to monetize on their mobile apps and connect advertisers to global in-app inventory. Chartboost's platform allows video game developers to create customized interstitial and video ads to promote new games ...

  8. Free-to-play - Wikipedia

    en.wikipedia.org/wiki/Free-to-play

    [26] [27] The latter, Game of War, was in fact, part of a roughly $40 million campaign starring Upton. As of 2012, free-to-play MOBAs, such as League of Legends, Dota 2, Heroes of the Storm, and Smite had become among the most popular PC games. [28] The success in the genre has helped convince many video game publishers to copy the free-to-play ...

  9. Multi-channel network - Wikipedia

    en.wikipedia.org/wiki/Multi-channel_network

    A multi-channel network (MCN) is an organization that works with video platforms to offer assistance to channel owners in areas such as "product, programming, funding, cross-promotion, partner management, digital rights management, monetization and sales, and audience development," [1] in exchange for a percentage of the ad revenue from the channel.