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The following is a list of nicknames used for individual playing cards of the French-suited standard 52-card pack. Sometimes games require the revealing or announcement of cards, at which point appropriate nicknames may be used if allowed under the rules or local game culture. King (K): Cowboy, [1] Monarch [1] King of Clubs (K ♣): Alexander [2]
This list is not intended to be exhaustive, but only includes games that have met the usual Wikipedia requirements (e.g. notability). Additions should only be made if there is an existing entry on Wikipedia that they can be linked to. To avoid duplicate pages being created, alternative titles and the names of variants are listed separately ...
Mercury Fold – a card move in which the magician secretly folds a card under the deck. Misdirection – psychological techniques for controlling attention. Monte – a famous con game where three cards are thrown down and the mark has to follow a chosen card* due to a sleight of hand, the mark never wins.
This is a list of known collectible card games.Unless otherwise noted, all dates listed are the North American release date. This contains games backed by physical cards; computer game equivalents are generally called digital collectible card games and are catalogued at List of digital collectible card games
The following games are played with German-suited packs of 32, 33 or 36 cards. Some are played with shortened packs e.g. Schnapsen. German-suited packs are common, not just in Germany, but in Austria and Eastern Europe.
However, these are all names of variations of the game first published in 1869 by Ednah Cheney under the name Wandering Card, [1] but which is known even earlier in French and German literature. Travellers is merely the version most commonly described in the literature since the Second World War today but is probably descended from Wandering Card.
An abstract strategy game is a board, card or other game where game play does not simulate a real world theme, and a player's decisions affect the outcome.Many abstract strategy games are also combinatorial, i.e. they provide perfect information, and rely on neither physical dexterity nor random elements such as rolling dice or drawing cards or tiles.
Bottom right: Mixing the cards allows for card trick preparation. Card manipulation is the branch of magical illusion that deals with creating effects using sleight of hand techniques involving playing cards. Card manipulation is often used to perform card tricks in magical performances, especially in close-up, parlor, and street magic.