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Since metaclass objects do not behave differently (you cannot add class methods for a metaclass, so metaclass objects all have the same methods), they are all instances of the same class—the metaclass of the root class (unlike Smalltalk). Thus, the metaclass of the root class is an instance of itself.
C# have records which provide immutability and equality testing. [1] The record is sealed to prevent inheritance. [2] It overrides the built-in ToString() method. [3]This example implementation includes a static method which can be used to initialize a new instance with a randomly generated globally unique identifier (GUID).
The term inheritance is loosely used for both class-based and prototype-based programming, but in narrow use the term is reserved for class-based programming (one class inherits from another), with the corresponding technique in prototype-based programming being instead called delegation (one object delegates to another). Class-modifying ...
In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages, but generally the shared aspects consist of state and behavior that are each either associated with a particular object or with all objects of that class. [1] [2]
Each class is an instance of the metaclass of that class. Metaclasses in turn are also objects, and are all instances of a class named Metaclass. Classes contain method dictionaries that map selectors (the equivalent of function procedure names in other languages) to method objects, objects that are executed to evaluate messages.
Prior to Java 8, Java was not subject to the Diamond problem risk, because it did not support multiple inheritance and interface default methods were not available. JavaFX Script in version 1.2 allows multiple inheritance through the use of mixins. In case of conflict, the compiler prohibits the direct usage of the ambiguous variable or function.
Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]
6.2.5.1 Class modifiers. 6.2.5.2 ... 6.2.12 Inheritance. 6 ... The foreach statement is derived from the for statement and makes use of a certain pattern described in ...