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This category contains articles supported by the Webcomics work group of the Comics WikiProject which have been rated as "Template-Class" by the WikiProject. Articles are automatically placed in this category when the corresponding rating is given and the appropriate parameter is added to the project banner; please see the assessment department and the project banner instructions for more ...
(Top) 1 By genre or subject. 2 By date. 3 Other lists. 4 See also. ... This is a list of all lists of webcomics, sorted by varying classifications. By genre or subject
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Scott McCloud created various experimental webcomics in the late 1990s and early 2000s, including The Morning Improv and The Right Number. Aaron William's Nodwick and PS238 debuted in print before moving online in 2001 and 2006, respectively. Phil and Kaja Foglio moved their long-running comic book series Girl Genius to a webcomic format in 2005.
The traditional audience base for webcomics and print comics are vastly different, and webcomic readers do not necessarily go to bookstores. For some webcartoonists, a print release may be considered the "goal" of a webcomic series, while for others, comic books are "just another way to get the content out." [3]
List of comic books; List of comic strips; Lists of webcomics; List of comic books on CD/DVD; List of comics and comic strips made into feature films; List of comics solicited but never published; List of feminist comic books; List of limited series; List of comics awards; List of best-selling comic series; List of wrestling-based comic books
List of webcomics in print; V. List of video game webcomics This page was last edited on 6 August 2019, at 23:07 (UTC). Text is available under the Creative ...
The earliest video game webcomic was Polymer City Chronicles, which started in 1995. However, 1998's PvP is seen as the origin of the genre, influencing various webcomics following it. [1] Low-quality video game webcomics were particularly common in the mid-2000s, often featuring author stand-ins with poor dialogue and unrealistic relationships ...