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The Forgotten Realms Interactive Atlas, published by TSR, Inc. in September 1999, was constructed using Campaign Cartographer. [1] [2] The developers created vector version of the published maps for the Forgotten Realms Campaign Setting and included many new maps, including a globe of the entire Forgotten Realms world, Abeir-Toril. There have ...
Abeir-Toril is the fictional planet that makes up the Forgotten Realms Dungeons & Dragons campaign setting, as well as the Al-Qadim and Maztica campaign settings, and the 1st edition version of the Oriental Adventures campaign setting. The name means "cradle of life" in an archaic fictional language of the setting.
Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]
TorilMUD is set in the Forgotten Realms Dungeons & Dragons campaign setting. [1] Toril is the name of the planet where the continent Faerûn, which "Forgotten Realms" refers to, is located. Its technical infrastructure is based on the Sequent derivative of the DikuMUD codebase.
The Forgotten Realms Atlas is an indexed book which contains three-color maps of the Forgotten Realms. [2] [3] This includes large, small scale regional maps (one inch to two hundred miles), as well as detailed location maps and diagrams of areas including the Moonshae Isles, the Northwest lands near Waterdeep, and the Western Heartlands areas around Cormyr and the Dalelands. [2]
Advanced Dungeons & Dragons: Wizards of the Coast: 1997-1998 The setting was released in the form of three books, as part of the Advanced Dungeons & Dragons: Odyssey line. Uresia: anime fantasy Planet of Uresia Systemless, Big Eyes, Small Mouth: Guardians of Order: 2003-2012 Written by S. John Ross. Multiverse (Magic: The Gathering) Sword and ...
This 96-page booklet describes the area of space near the planet Toril of the Forgotten Realms setting. The book describes the sun, as well as the planets Anadia, Coliar, Toril, Karpri, Chandos, Glyth, Garden, H'Catha, as well as Elminster's Hideout. The book also details new magical items, new monsters, and new spelljamming ships.
Al-Qadim is a campaign setting for the Dungeons & Dragons role-playing game which was developed by Jeff Grubb with Andria Hayday for TSR, Inc., and was first released in 1992.. Al-Qadim uses One Thousand and One Nights as a theme and is set in the land of Zakhara, called the Land of Fate.