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Teamfight Tactics (TFT) is an auto battler game developed and published by Riot Games. The game is a spinoff of League of Legends and is based on Dota Auto Chess , where players compete online against seven other opponents by building a team to be the last one standing.
BASIC—Beginner's All-Purpose Symbolic Instruction Code; BBP—Baseband Processor; BBS—Bulletin Board System; BC—Business Continuity; BCC—Blind Carbon Copy; BCD—Binary Coded Decimal; BCD—Boot Configuration Data; BCNF—Boyce–Codd normal form; BCP—Business Continuity Planning; BCP—Best Current Practice; BE—Backend
The Trivial File Transfer Protocol (TFTP) is a simple lockstep communication protocol for transmitting or receiving files in a client-server application. A primary use of TFTP is in the early stages of nodes booting on a local area network when the operating system or firmware images are stored on a file server.
League of Legends (LoL), commonly referred to as League, is a 2009 multiplayer online battle arena video game developed and published by Riot Games.Inspired by Defense of the Ancients, a custom map for Warcraft III, Riot's founders sought to develop a stand-alone game in the same genre.
API documentation can be enriched with metadata information like Java annotations. This metadata can be used by the compiler, tools, and by the run-time environment to implement custom behaviors or custom handling. [57] It is possible to generate API documentation in a data-driven manner.
Server farms are commonly used for cluster computing. Many modern supercomputers comprise giant server farms of high-speed processors connected by either Ethernet or custom interconnects such as Infiniband or Myrinet. Web hosting is a common use of a server farm; such a system is sometimes collectively referred to as a web farm.
The Apache Thrift API client/server architecture. Thrift includes a complete stack for creating clients and servers. [9] The top part is generated code from the Thrift definition. From this file, the services generate client and processor codes. In contrast to built-in types, created data structures are sent as a result of generated code.
A cloud gaming server runs the game, receiving controller input actions from and streaming audio and video to the player's thin client. cloud save The player's saved game is stored at a remote server. This may provide a backup, or enable access from a different game system. See also cross-save. clutch. Also clutching the game and coming in clutch.