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  2. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender was initially developed as an in-house application by the Dutch animation studio NeoGeo (no relation to the video game brand), and was officially launched on January 2, 1994. [12] Version 1.00 was released in January 1995, [13] with the primary author being the company co-owner and software developer Ton Roosendaal.

  3. List of 3D animation software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_animation_software

    The following is a list of 3D animation software that have articles in Wikipedia. Title License ... Blender: GPL v2 or later January 2, 1994 ongoing Bryce ...

  4. List of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_computer...

    Anim8or is a proprietary freeware 3D rendering and animation package. Animation:Master from HASH, Inc is a modeling and animation package that focuses on ease of use. It is a spline-based modeler. Its strength lies in character animation. Aqsis is a free and open-source rendering suite compliant with the RenderMan standard.

  5. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Animation is a filmmaking technique whereby still images are manipulated to create moving images. ... An example of traditional animation, ... Blender COA Tools, Rive ...

  6. Blender Foundation - Wikipedia

    en.wikipedia.org/wiki/Blender_Foundation

    The Blender Foundation is a Dutch nonprofit organization responsible for the development of Blender, an open-source 3D content-creation program. [1]The foundation has distributed the animated films Elephants Dream (2006), Big Buck Bunny (2008), Sintel (2010), Tears of Steel (2012), [2] [3] Caminandes: Llama Drama (2013), Caminandes: Gran Dillama (2013), Cosmos Laundromat (2015), Glass Half ...

  7. Skeletal animation - Wikipedia

    en.wikipedia.org/wiki/Skeletal_animation

    Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal or parametric mesh representation of the surface of the object, and a hierarchical set of interconnected parts (called joints or bones, and collectively forming the skeleton), a virtual ...

  8. Outline of animation - Wikipedia

    en.wikipedia.org/wiki/Outline_of_animation

    Examples of software: Maya, Blender, Adobe Animate, Reallusion Cartoon Animator (2D) Real-time animation (= machinima): Motion develops in the software in response to user input. The animation is displayed nearly simultaneously with the input. Video game. Examples of video game engines: Unity, Unreal Engine, CryEngine; Virtual world ...

  9. Spring (2019 film) - Wikipedia

    en.wikipedia.org/wiki/Spring_(2019_film)

    The original movie poster for the release of Spring. The film was written and directed by Andreas Goralczyk. The film's initial art direction and character design was done by David Revoy, who is known for Pepper&Carrot, an open source webcomic series, and has worked on three other Blender Foundation short films as a concept artist.