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  2. Vector clock - Wikipedia

    en.wikipedia.org/wiki/Vector_clock

    A vector clock of a system of N processes is an array/vector of N logical clocks, one clock per process; a local "largest possible values" copy of the global clock-array is kept in each process. Denote V C i {\displaystyle VC_{i}} as the vector clock maintained by process i {\displaystyle i} , the clock updates proceed as follows: [ 1 ]

  3. Lamport timestamp - Wikipedia

    en.wikipedia.org/wiki/Lamport_timestamp

    The Lamport timestamp algorithm is a simple logical clock algorithm used to determine the order of events in a distributed computer system.As different nodes or processes will typically not be perfectly synchronized, this algorithm is used to provide a partial ordering of events with minimal overhead, and conceptually provide a starting point for the more advanced vector clock method.

  4. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    GDScript, a scripting language very similar to Python, built-in to the Godot game engine. [238] Go is designed for the "speed of working in a dynamic language like Python" [239] and shares the same syntax for slicing arrays. Groovy was motivated by the desire to bring the Python design philosophy to Java. [240]

  5. Clock synchronization - Wikipedia

    en.wikipedia.org/wiki/Clock_synchronization

    Clock synchronization is a topic in computer science and engineering that aims to coordinate otherwise independent clocks. Even when initially set accurately, real clocks will differ after some amount of time due to clock drift , caused by clocks counting time at slightly different rates.

  6. Time-Triggered Protocol - Wikipedia

    en.wikipedia.org/wiki/Time-Triggered_Protocol

    Clock synchronization provides all nodes with an equivalent time concept. Each node measures the difference between the a priori known expected and the observed arrival time of a correct message to learn about the difference between the sender’s clock and the receiver’s clock. A fault-tolerant average algorithm needs this information to ...

  7. Clock recovery - Wikipedia

    en.wikipedia.org/wiki/Clock_recovery

    Clock recovery addresses this problem by embedding clock information into the data stream, allowing the transmitter's clock timing to be determined. This normally takes the form of short signals inserted into the data that can be easily seen and then used in a phase-locked loop or similar adjustable oscillator to produce a local clock signal ...

  8. Berkeley algorithm - Wikipedia

    en.wikipedia.org/wiki/Berkeley_algorithm

    Computer systems normally avoid rewinding their clock when they receive a negative clock alteration from the leader. Doing so would break the property of monotonic time, which is a fundamental assumption in certain algorithms in the system itself or in programs such as make .

  9. Timed automaton - Wikipedia

    en.wikipedia.org/wiki/Timed_automaton

    Consider the language of timed words over the unary alphabet {} such that there is an during the first time unit, and there is less than one time unit between two successive . A timed automaton recognizing this language, pictured nearby, uses a single clock x {\displaystyle x} , which should never be equal to one.