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The request has been fulfilled, resulting in the creation of a new resource. [6] 202 Accepted The request has been accepted for processing, but the processing has not been completed. The request might or might not be eventually acted upon, and may be disallowed when processing occurs. 203 Non-Authoritative Information (since HTTP/1.1)
Concurrent and parallel programming languages involve multiple timelines. Such languages provide synchronization constructs whose behavior is defined by a parallel execution model. A concurrent programming language is defined as one which uses the concept of simultaneously executing processes or threads of execution as a means of structuring a ...
Concurrent object-oriented programming is a programming paradigm which combines object-oriented programming (OOP) together with concurrency.While numerous programming languages, such as Java, combine OOP with concurrency mechanisms like threads, the phrase "concurrent object-oriented programming" primarily refers to systems where objects themselves are a concurrency primitive, such as when ...
In concurrent programming, a monitor is a synchronization construct that prevents threads from concurrently accessing a shared object's state and allows them to wait for the state to change. They provide a mechanism for threads to temporarily give up exclusive access in order to wait for some condition to be met, before regaining exclusive ...
A concurrent system is one where a computation can advance without waiting for all other computations to complete. [1] Concurrent computing is a form of modular programming. In its paradigm an overall computation is factored into subcomputations that may be executed concurrently.
When an exception is thrown, the program searches back through the stack of function calls until an exception handler is found. Some languages call for unwinding the stack as this search progresses. That is, if function f , containing a handler H for exception E , calls function g , which in turn calls function h , and an exception E occurs in ...
Under HTTP 1.0, connections should always be closed by the server after sending the response. [1]Since at least late 1995, [2] developers of popular products (browsers, web servers, etc.) using HTTP/1.0, started to add an unofficial extension (to the protocol) named "keep-alive" in order to allow the reuse of a connection for multiple requests/responses.
X indicates incompatibility, i.e, a case when a lock of the first type (in left column) on an object blocks a lock of the second type (in top row) from being acquired on the same object (by another transaction). An object typically has a queue of waiting requested (by transactions) operations with respective locks.