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  2. Initial and terminal objects - Wikipedia

    en.wikipedia.org/wiki/Initial_and_terminal_objects

    The empty set is the unique initial object in Set, the category of sets.Every one-element set is a terminal object in this category; there are no zero objects.. Similarly, the empty space is the unique initial object in Top, the category of topological spaces and every one-point space is a terminal object in thi

  3. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".

  4. Category of sets - Wikipedia

    en.wikipedia.org/wiki/Category_of_sets

    The power object of a set A is given by its power set, and the exponential object of the sets A and B is given by the set of all functions from A to B. Set is thus a topos (and in particular cartesian closed and exact in the sense of Barr). Set is not abelian, additive nor preadditive. Every non-empty set is an injective object in Set.

  5. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    This permits a high degree of object code optimization by the compiler, but requires C programmers to take more care to obtain reliable results than is needed for other programming languages. Kernighan and Ritchie say in the Introduction of The C Programming Language: "C, like any other language, has its blemishes. Some of the operators have ...

  6. Initialization (programming) - Wikipedia

    en.wikipedia.org/wiki/Initialization_(programming)

    In computer programming, initialization or initialisation is the assignment of an initial value for a data object or variable. The manner in which initialization is performed depends on the programming language, as well as the type, storage class, etc., of an object to be initialized.

  7. Object pool pattern - Wikipedia

    en.wikipedia.org/wiki/Object_pool_pattern

    The object pool design pattern creates a set of objects that may be reused. When a new object is needed, it is requested from the pool. If a previously prepared object is available, it is returned immediately, avoiding the instantiation cost. If no objects are present in the pool, a new item is created and returned.

  8. Biproduct - Wikipedia

    en.wikipedia.org/wiki/Biproduct

    In category theory and its applications to mathematics, a biproduct of a finite collection of objects, in a category with zero objects, is both a product and a coproduct. In a preadditive category the notions of product and coproduct coincide for finite collections of objects. [1] The biproduct is a generalization of finite direct sums of modules.

  9. Cone (category theory) - Wikipedia

    en.wikipedia.org/wiki/Cone_(category_theory)

    Define the diagonal functor Δ : CC J as follows: Δ(N) : J → C is the constant functor to N for all N in C. If F is a diagram of type J in C, the following statements are equivalent: ψ is a cone from N to F; ψ is a natural transformation from Δ(N) to F (N, ψ) is an object in the comma category (Δ ↓ F) The dual statements are also ...