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In 2006, Nvidia's GPU had a 4x performance advantage over other CPUs. In 2018 the Nvidia GPU was 20 times faster than a comparable CPU node: the GPUs were 1.7x faster each year. Moore's law would predict a doubling every two years, however Nvidia's GPU performance was more than tripled every two years, fulfilling Huang's law.
TechPowerUp GPU-Z (or just GPU-Z) is a lightweight utility designed to provide information about video cards and GPUs. [2] The program displays the specifications of Graphics Processing Unit (often shortened to GPU) and its memory; also displays temperature, core frequency, memory frequency, GPU load and fan speeds.
Between 2020 and 2023, there was a worldwide chip shortage affecting more than 169 industries, [1] which led to major price increases, long queues, and reselling among consumers and manufacturers for automobiles, graphics cards, video game consoles, computers, household appliances, and other consumer electronics that require integrated circuits (commonly called "chips").
MSI Afterburner is a graphics card overclocking (OC) and monitoring utility that allows users to monitor and adjust various settings of their graphics card. [2] Developed by MSI (Micro-Star International) and previously Alexey Nicolaychuk, developer of RivaTuner, it is widely used for enhancing the performance of graphics cards, especially in gaming and high-performance tasks.
AMD PowerPlay is the brand name for a set of technologies for the reduction of the energy consumption implemented in several of AMD's graphics processing units and APUs supported by their proprietary graphics device driver "Catalyst".
ROCm is free, libre and open-source software (except the GPU firmware blobs [4]), and it is distributed under various licenses. ROCm initially stood for Radeon Open Compute platfor m ; however, due to Open Compute being a registered trademark, ROCm is no longer an acronym — it is simply AMD's open-source stack designed for GPU compute.
The purpose of overclocking is to increase the operating speed of a given component. [3] Normally, on modern systems, the target of overclocking is increasing the performance of a major chip or subsystem, such as the main processor or graphics controller, but other components, such as system memory or system buses (generally on the motherboard), are commonly involved.
These APIs have also proved vital to computer graphics hardware manufacturers, as they provide a way for programmers to access the hardware in an abstract way, while still taking advantage of the special hardware of any specific graphics card. The first 3D graphics framework was probably Core, published by the ACM in 1977.