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  2. Memrise - Wikipedia

    en.wikipedia.org/wiki/Memrise

    Memrise is a British language platform that uses spaced repetition of flashcards to increase the rate of learning. [2] It is based in London, UK. Memrise offers user-generated content on a wide range of other subjects. The Memrise app has courses in 16 languages and its combinations, while the website for "community courses" has a great many more languages a

  3. List of language self-study programs - Wikipedia

    en.wikipedia.org/wiki/List_of_language_self...

    Self-study programs allow learning without having a teacher present, [1] [2] and the courses can supplement or replace classroom instruction. [3] Universities use self-study programs for less-commonly taught languages, where having professors is not feasible.

  4. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments. [ 1 ] [ 2 ] The goal is to maximize enjoyment and engagement by capturing the interest of learners and inspiring them to continue learning. [ 3 ]

  5. Pimsleur Language Programs - Wikipedia

    en.wikipedia.org/wiki/Pimsleur_Language_Programs

    Dr. Paul Pimsleur, a professor and expert in applied linguistics and a founding member of the American Council on the Teaching of Foreign Languages (ACTFL), [2] wrote the original five courses: Speak & Read Essential Greek (1963), Speak & Read Essential French (1964), Speak & Read Essential Spanish (1966), German Compact (1967), and Twi developed for the Peace Corps (1971).

  6. Duolingo - Wikipedia

    en.wikipedia.org/wiki/Duolingo

    Duolingo, Inc. [b] is an American educational technology company that produces learning apps and provides language certification.Duolingo offers courses on 43 languages, [5] ranging from English, French, and Spanish to less commonly studied languages such as Welsh, Irish, and Navajo, and even constructed languages such as Klingon. [6]

  7. Gamification - Wikipedia

    en.wikipedia.org/wiki/Gamification

    Gamification has been applied to almost every aspect of life. Examples of gamification in business context include the U.S. Army, which uses military simulator America's Army as a recruitment tool, and M&M's "Eye Spy" pretzel game, launched in 2013 to amplify the company's pretzel marketing campaign by creating a fun way to "boost user ...

  8. Davidson & Associates - Wikipedia

    en.wikipedia.org/wiki/Davidson_&_Associates

    Other subsidiaries included First Byte, Maverick Software, Fas-Track and Educational Resources [3] as well as Gryphon Software. [ 1 ] Davidson & Associates was known chiefly for their Blaster series of educational games, including Math Blaster as well as their licensed games based on the products of Fisher-Price .

  9. My French Coach and My Spanish Coach - Wikipedia

    en.wikipedia.org/wiki/My_French_Coach_and_My...

    My Spanish Coach led all Nintendo DS games in sales during the week of August 15, 2008 to August 21, 2008. [32] The gameplay received mixed reviews from critics. In a review of the PSP version of My Spanish Coach, IGN noted that acquiring mastery points in the minigames lead to "quite a bit of grinding" due to the game's repetitive structure. [5]

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