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Caramon is an attractive and physically strong man. Having worked on farms since his youth, he favors physical activities. After training with Sturm Brightblade under Flint Fireforge's tutelage, he joined a mercenary army and began traveling with his brother. He was pulled into the past with Raistlin and Tasslehoff Burrfoot.
In 1979, Mike Carr, the general manager of TSR, Inc., the original publishers of the Dungeons & Dragons game, conceived the idea of a role-playing gamers club. Shortly after Frank Mentzer was hired in 1980 as one of the first full-time employees of TSR, Inc., he was assigned the task making a role-playing gamers club a commercial reality, which was officially called the Role Playing Game ...
List of Austin Powers characters; Characters of the DC Extended Universe; Characters of the Marvel Cinematic Universe: A–L; Characters of the Marvel Cinematic Universe: M–Z; List of characters played by multiple actors in the same film; List of Clueless characters; List of fictional couriers in film and television
A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game. A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character . [ 1 ]
Describes the shadowy ruins, sinister organizations, and treasure-laden dungeons that make Stormreach such an appealing destination for player characters. In addition to providing Dungeon Masters with a richly detailed city for their Xen’drik based campaigns, this supplement presents information on the movers and shakers of Stormreach, ready ...
Character creation (also character generation / character design) is the process of defining a player character in a role-playing game. The result of character creation is a direct characterization that is recorded on a character sheet .