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The Sims 2: Open for Business is an expansion pack for the 2004 life simulation video game The Sims 2, developed by Maxis and published by Electronic Arts. It was released 2 March 2006 as the third expansion pack for the game. Open for Business adds tycoon elements to the base game, allowing sims to run businesses from their homes or community ...
This is a list of games created by Maxis.Maxis is an American video game developer that was founded in 1987 and became a division of Electronic Arts (EA) in 1997. Maxis' second software title was the seminal SimCity, a city simulation and planning game.
The core game, The Sims 2 University, The Sims 2 Nightlife, The Sims 2 Open for Business, The Sims 2 Pets, The Sims 2 Seasons, The Sims 2 Bon Voyage, The Sims 2 Family Fun Stuff, The Sims 2 Glamour Life Stuff, and The Sims 2 Happy Holiday Stuff (The Sims 2 FreeTime and The Sims 2 Apartment Life along with the remaining stuff packs have not been ...
Developed in BASIC for the Apple II the source code was available with the release. Source code is hosted on GitHub. [63] Thirty Flights of Loving: 2012 Adventure game: GPLv2+ Proprietary: Blendo Games: Game source released in August 2012 as it is based on the KMQuake II source port. [64] Vulture for Nethack: 1987 rogue-like: NetHack General ...
The Sims 2: Family Fun Stuff; The Sims 2: Glamour Life Stuff; The Sims 2: Happy Holiday Stuff (The Sims 2: Festive Holiday Stuff in the UK and Ireland) The Sims 2: Celebration! Stuff; The Sims 2: H&M Fashion Stuff; The Sims 2: Teen Style Stuff; The Sims 2: Kitchen & Bath Interior Design Stuff; The Sims 2: IKEA Home Stuff; The Sims 2: Mansion ...
SimMars – Was in development at Maxis around the same time as the release of The Sims. [1] A trailer for the game was included on the SimCity 3000 CD-ROM . From the trailer, the premise of the game seemed to be a human mission to the planet Mars , followed by a terraforming and colonization scenario, typical of the Maxis world-building game ...
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The game spawned multiple sequels, including The Sims 2, The Sims 3, The Sims 4 and their expansion packs. His latest work, Spore, released in September 2008 and features gameplay based upon the model of evolution and scientific advancement. [4] The game sold 406,000 copies within three weeks of its release. [5]