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Scala runs on the Java platform (Java virtual machine) and is compatible with existing Java programs. [15] As Android applications are typically written in Java and translated from Java bytecode into Dalvik bytecode (which may be further translated to native machine code during installation) when packaged, Scala's Java compatibility makes it well-suited to Android development, the more so when ...
sbt is the de facto build tool in the Scala community, [6] used, for example, by the Scala 2 and Scala 3 compilers themselves, [7] [8] Play Framework, and Lichess, a popular chess server. The sbt project is "bootstrapped" — it uses sbt to build itself and considers dogfooding a positive feature.
It is implemented by Esper: up to version 6 EPL was mostly a language interpreted by a Java library; since version 7 it is compiled to JVM bytecode. Concurnas, an open source JVM language designed for building reliable, scalable, high performance concurrent, distributed and parallel systems. Ceylon, a Java competitor from Red Hat [3]
Play Framework is an open-source web application framework which follows the model–view–controller (MVC) architectural pattern.It is written in Scala and usable from other programming languages that are compiled to JVM bytecode, e.g. Java.
Unlike the stand-alone Hello World application for Java, there is no class declaration and nothing is declared to be static. When the program is stored in file HelloWorld.scala, t
Spark Core is the foundation of the overall project. It provides distributed task dispatching, scheduling, and basic I/O functionalities, exposed through an application programming interface (for Java, Python, Scala, .NET [16] and R) centered on the RDD abstraction (the Java API is available for other JVM languages, but is also usable for some other non-JVM languages that can connect to the ...
PROSE modeling language Time-Sharing Version CDC 6400 Cybernet KRONOS Services SLANG, FORTRAN ... [7] C, Simula 67 1980 Applesoft III: ... Java, Scala, Groovy, C# ...
An actor implementation, written by Philipp Haller, was released in July 2006 as part of Scala 2.1.7. [4] By 2008 Scala was attracting attention for use in complex server applications, but concurrency was still typically achieved by creating threads that shared memory and synchronized when necessary using locks.