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  2. Reverberation - Wikipedia

    en.wikipedia.org/wiki/Reverberation

    Reverberation time is a measure of the time required for the sound to "fade away" in an enclosed area after the source of the sound has stopped. When it comes to accurately measuring reverberation time with a meter, the term T 60 [ 6 ] (an abbreviation for reverberation time 60 dB) is used.

  3. Reverb effect - Wikipedia

    en.wikipedia.org/wiki/Reverb_effect

    A reverb effect, or reverb, is an audio effect applied to a sound signal to simulate reverberation. [1] It may be created through physical means, such as echo chambers , or electronically through audio signal processing .

  4. Acoustics - Wikipedia

    en.wikipedia.org/wiki/Acoustics

    Typical work and research within environmental acoustics concerns the development of models used in simulations, measurement techniques, noise mitigation strategies, and the development of standards and regulations. Research work now also has a focus on the positive use of sound in urban environments: soundscapes and tranquility. [27]

  5. Acoustical engineering - Wikipedia

    en.wikipedia.org/wiki/Acoustical_engineering

    Reverberation is the persistence of sound caused by repeated boundary reflections after the source of the sound stops. This principle is particularly important in enclosed spaces. Diffraction is the bending of sound waves around surfaces in the path of the wave.

  6. Diffusion (acoustics) - Wikipedia

    en.wikipedia.org/wiki/Diffusion_(acoustics)

    Diffusion, in architectural acoustics, is the spreading of sound energy evenly in a given environment. A perfectly diffusive sound space is one in which the reverberation time is the same at any listening position. Most interior spaces are non-diffusive; the reverberation time is considerably different around the room.

  7. Room acoustics - Wikipedia

    en.wikipedia.org/wiki/Room_acoustics

    It changes the disturbing echo of the sound into a mild reverb which decays over time. Diffraction is the change of a sound wave's propagation to avoid obstacles. According to Huygens’ principle, when a sound wave is partially blocked by an obstacle, the remaining part that gets through acts as a source of secondary waves. [17]

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  9. Critical distance - Wikipedia

    en.wikipedia.org/wiki/Critical_distance

    In a reverberant space, the sound perceived by a listener is a combination of direct and reverberant sound. The ratio of direct sound is dependent on the distance between the source and the listener, and upon the reverberation time in [the room]. At a certain distance the two will be equal. This is called the "critical distance."