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  2. CloudSim - Wikipedia

    en.wikipedia.org/wiki/CloudSim

    CloudSim is a framework for modeling and simulation of cloud computing infrastructures and services. [1] Originally built primarily at the Cloud Computing and Distributed Systems (CLOUDS) Laboratory, [2] the University of Melbourne, Australia, CloudSim has become one of the most popular open source [citation needed] cloud simulators in the research and academia.

  3. HTTP Live Streaming - Wikipedia

    en.wikipedia.org/wiki/HTTP_Live_Streaming

    HTTP Live Streaming (also known as HLS) is an HTTP-based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for the protocol is widespread in media players, web browsers, mobile devices, and streaming media servers.

  4. OnLive - Wikipedia

    en.wikipedia.org/wiki/OnLive

    OnLive was a provider of cloud virtualization technologies based in Mountain View, California. OnLive's flagship product was its cloud gaming service, which allowed subscribers to rent or demo computer games without installing them. Games were delivered as streaming video rendered by the service's servers, rather than running on the local ...

  5. Streaming data - Wikipedia

    en.wikipedia.org/wiki/Streaming_data

    However, a more influential consequence of the programmability, and also of connectivity is the servitization of digital media content. Data streaming has caused a shift towards pay for use instead of pay for ownership;. [8] [12] This is happening in the video and music streaming industry, think of Netflix or Spotify. You have to pay to use the ...

  6. OpenStack - Wikipedia

    en.wikipedia.org/wiki/OpenStack

    OpenStack is a free, open standard cloud computing platform. It is mostly deployed as infrastructure-as-a-service (IaaS) in both public and private clouds where virtual servers and other resources are made available to users. [2]

  7. Visual Cloud - Wikipedia

    en.wikipedia.org/wiki/Visual_Cloud

    The first generation of visual cloud technologies were mostly oriented around streaming media applications. The mid-2000s saw the introduction of professional and user generated video-on-demand services like Netflix and YouTube, multiplayer online games (MOGs) like Call of Duty and massively multiplayer online games (MMOGs) like World of Warcraft.

  8. Here’s the last day to send your gifts in time for the holidays

    www.aol.com/last-day-send-gifts-time-143042135.html

    “In a shorter holiday season, with only 17 shipping days between Thanksgiving and Christmas, we encourage everyone to ship early and often so you can enjoy the holidays worry-free,” Karen ...

  9. Cloud computing - Wikipedia

    en.wikipedia.org/wiki/Cloud_computing

    Gartner defines a hybrid cloud service as a cloud computing service that is composed of some combination of private, public and community cloud services, from different service providers. [64] A hybrid cloud service crosses isolation and provider boundaries so that it cannot be simply put in one category of private, public, or community cloud ...