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Barotrauma is a survival-horror role-playing submarine simulator developed by Finnish studio Undertow Games and published by Daedalic Entertainment.Following an early access beta phase that began in 2019, the game was released for Windows, macOS, and Linux in March 2023.
Iron Lung is a 2022 first-person submarine simulation horror game developed and published by David Szymanski. [1] The player controls an unnamed convict who explores an ocean of blood on a desolate moon in a small, rusty submarine nicknamed the "Iron Lung".
Still Wakes the Deep is a 2024 psychological horror video game developed by The Chinese Room and published by Secret Mode.The story follows an electrician who is trapped on a damaged oil drilling platform in the North Sea in the 1970s, having no way to escape while being pursued by mysterious monsters under harsh weather conditions.
Soma (stylized as SOMA) is a survival horror video game developed and published by Frictional Games. [1] [2] The game was released on 22 September 2015 for Microsoft Windows, OS X, Linux, and PlayStation 4, [3] and on 1 December 2017 for Xbox One.
SCP – Containment Breach is an indie horror game developed by Joonas "Regalis" Rikkonen. It is based on stories from the SCP Foundation collaborative writing project. In the game, the player controls a human test subject, D-9341, who is trapped in an underground facility designed to study and contain anomalous entities known as SCPs. [2]
Year Title Developer Original platform(s) Notes 1982: Survival Island: Starpath: Atari 2600: 1985: The Oregon Trail (1985 video game) MECC: Apple IIe, DOS, Windows 3.x, Classic Mac OS, Windows, Dedicated handheld
Fear & Hunger is a 2018 survival horror role-playing video game developed by Finnish game developer Miro Haverinen. [1] Taking place in an anachronistic dark fantasy setting mixing Medieval and early modern environments, Fear & Hunger follows one of four playable characters as they delve into the Dungeon of Fear and Hunger, facing off against deadly traps, puzzles and monsters as they make ...
The objective of Kyoei Toshi is to survive the giant monsters or mechas encountered in the 17 levels of the game. Some giants are benevolent, only a threat due to the massive collateral damage they cause; some are malevolent, actively seeking destruction; while others are neutral and indifferent to human life.