Search results
Results from the WOW.Com Content Network
Psychological causes can include an anxiety disorder, depression, panic disorder, or bipolar disorder. A sense of impending doom often precedes or accompanies a panic attack. Physiological causes could include a pheochromocytoma, heart attack, blood transfusion, anaphylaxis, [1] or use of some psychoactive substances. [2]
Severe chronic stress for long periods of time can lead to an increased chance of catching illnesses such as diabetes, cancer, depression, heart disease and Alzheimer's disease. [13] More generally, prenatal life, infancy, childhood, and adolescence are critical periods in which the vulnerability to stressors is particularly high.
During a panic attack, the body's stress response is triggered which can cause the small vessels of the heart to tighten, leading to chest pain. The body's nervous system and rapid breathing during a panic attack can cause spasming of the arteries of the heart (also known as vasospasm). This can reduce blood flow to the heart, causing damage to ...
The symptoms will only become more severe over time and can lead to complications like heart problems and severe joint pain. If you test positive for Lyme, your doc will prescribe antibiotics to ...
An example of a condition where parasternal heave can be felt is cor pulmonale. This impulse may also be felt in dilated right ventricular myopathy. The palpation of dilated myopathy differs in that the impulse tends to be vigorous and brief. This is in contrast with the sustained impulse of the hypertrophied right ventricle. [5]
In patients with stable coronary heart disease (CHD) up to 70% [1] Mental stress-induced myocardial ischemia (MSIMI) is a medical condition in which acute psychological stress can trigger a transient myocardial ischemia , which is a state of reduced blood flow to the heart muscle , often without the presence of significant coronary artery ...
Theories of a proposed stress–illness link suggest that both acute and chronic stress can cause illness, and studies have found such a link. [58] According to these theories, both kinds of stress can lead to changes in behavior and in physiology. Behavioral changes can involve smoking and eating habits and physical activity.
The game is a typical visual novel, with the player's main form of interaction being clicking forward through text to progress between scenes. At certain moments, the player can make decisions that can lead to one of the three alternate endings (two of which are bad endings and the third is a good ending). [3] [4]