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  2. Player's Handbook II - Wikipedia

    en.wikipedia.org/wiki/Player's_Handbook_II

    May 2006 saw the release of the Player's Handbook II, designed to follow up the standard Player's Handbook. [2] This book was designed by David Noonan.Cover art is by Dan Scott, with interior art by Steve Belledin, Steve Ellis, Emily Fiegenschuh, Carl Frank, Ralph Horsley, David Hudnut, Michael Komarck, Howard Lyon, Mike May, Jim Nelson, Lucio Parillo, Eric Polak, Steve Prescott, Mike Schley ...

  3. Player's Handbook - Wikipedia

    en.wikipedia.org/wiki/Player's_Handbook

    The Player's Handbook (spelled Players Handbook in first edition Advanced Dungeons & Dragons (AD&D)) is the name given to one of the core rulebooks in every edition of the fantasy role-playing game Dungeons & Dragons (D&D). It does not contain the complete set of rules for the game, and only includes rules for use by players of the game.

  4. Dymo Corporation - Wikipedia

    en.wikipedia.org/wiki/DYMO_Corporation

    Dymo Corporation is an American manufacturing company of handheld label printers and thermal-transfer printing tape as accessory, embossing tape label makers, and other printers such as CD and DVD labelers and durable medical equipment.

  5. Miniatures Handbook - Wikipedia

    en.wikipedia.org/wiki/Miniatures_Handbook

    Jonathan Tweet explained the initial goal behind the book: "The Miniatures Handbook and the D&D Miniatures line in general developed because we saw that miniatures were a big part of the D&D roleplaying experience. We wanted to support players who use miniatures in their games, as well as create easy-to-use miniatures for players who would like ...

  6. Dungeon Master's Guide - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Master's_Guide

    Both the Dungeon Master's Guide and the Player's Handbook give advice, tips, and suggestions for various styles of play. [4] While all players, including the Dungeon Master, are expected to have at their disposal a copy of the Player's Handbook, only the Dungeon Master is expected to refer to the Dungeon Master's Guide or Monster Manual during ...

  7. DYMO - Wikipedia

    en.wikipedia.org/wiki/DYMO

    DYMO can work as both a pro-active and as a reactive routing protocol, i.e. routes can be discovered just when they are needed. In any way, to discover new routes the following two steps take place: A special "Route Request" (RREQ) messages is broadcast through the MANET .

  8. The Complete Thief's Handbook - Wikipedia

    en.wikipedia.org/wiki/The_Complete_Thief's_Handbook

    The Complete Thief's Handbook is a rules supplement for the 2nd edition Player's Handbook which details the thief class, including 18 "kit" subclasses. [1] Also included is a section on creating a "Lone Wolf;" essentially a one-character class designed using the class, creation rules in the Dungeon Master's Guide. A sample Lone Wolf character ...

  9. Dungeon Master's Guide II - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Master's_Guide_II

    The Dungeon Master's Guide II introduces Dungeon Masters to various types of people who enjoy the D&D game, and it explains what they enjoy. Examples include: Brilliant planner—A leader-type who is happiest when planning for the night's adventure; Cool guy—Player who likes to get cool powers and cool weapons