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The Wiki Game, also known as the Wikipedia race, Wikirace, Wikispeedia, WikiLadders, WikiClick, WikiGolf, or WikiWhack, is a race between any number of participants, using wikilinks to travel from one Wikipedia page to another. The first person to reach the destination page, or the person that reaches the destination using the fewest links ...
On Wikipedia and other sites running on MediaWiki, Special:Random can be used to access a random article in the main namespace; this feature is useful as a tool to generate a random article. Depending on your browser, it's also possible to load a random page using a keyboard shortcut (in Firefox , Edge , and Chrome Alt-Shift + X ).
Using Voting Wheels, all players secretly vote for the drawing they feel best fits the category by turning the wheel to the color that matches the chip on their chosen drawing. When all players have finished voting, the Voting Wheels are revealed simultaneously. The player whose drawing receives the majority of the votes keeps the Category card.
Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.
If you arrive at an off-site, non-Wikipedia page, then game over (the off-site ending); more commonly you can choose to skip over external links. If you end up on a different part of the same article, then game over (the Same page ending); alternatively, you can choose to go to the next link after that.
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Foley had an idea for utilizing people as game pieces as part of the game idea, "a party game". Rabens had the idea to utilize a colored mat, allowing people to interact with each other, in a game idea he had developed while a student in design school. Foley saw the idea and developed the concept for having the colored dots line up in rows, and ...
Image credits: briannekohl Many of the children surveyed felt that grown-ups need to loosen up. "Have fun and stop working all day and writing emails," suggested one child.