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  2. Random sample consensus - Wikipedia

    en.wikipedia.org/wiki/Random_sample_consensus

    Random sample consensus (RANSAC) is an iterative method to estimate parameters of a mathematical model from a set of observed data that contains outliers, when outliers are to be accorded no influence on the values of the estimates. Therefore, it also can be interpreted as an outlier detection method. [ 1 ] It is a non-deterministic algorithm ...

  3. Pseudocode - Wikipedia

    en.wikipedia.org/wiki/Pseudocode

    Pseudocode. In computer science, pseudocode is a description of the steps in an algorithm using a mix of conventions of programming languages (like assignment operator, conditional operator, loop) with informal, usually self-explanatory, notation of actions and conditions. [1][2] Although pseudocode shares features with regular programming ...

  4. Plotting algorithms for the Mandelbrot set - Wikipedia

    en.wikipedia.org/wiki/Plotting_algorithms_for...

    Escape time algorithm. The simplest algorithm for generating a representation of the Mandelbrot set is known as the "escape time" algorithm. A repeating calculation is performed for each x, y point in the plot area and based on the behavior of that calculation, a color is chosen for that pixel.

  5. Mandelbrot set - Wikipedia

    en.wikipedia.org/wiki/Mandelbrot_set

    The Mandelbrot set within a continuously colored environment. The Mandelbrot set (/ ˈ m æ n d əl b r oʊ t,-b r ɒ t /) [1] [2] is a two-dimensional set with a relatively simple definition that exhibits great complexity, especially as it is magnified.

  6. Structure chart - Wikipedia

    en.wikipedia.org/wiki/Structure_Chart

    Example of a Structured Chart. [1] A structure chart (SC) in software engineering and organizational theory is a chart which shows the breakdown of a system to its lowest manageable levels. [2] They are used in structured programming to arrange program modules into a tree. Each module is represented by a box, which contains the module's name.

  7. Literate programming - Wikipedia

    en.wikipedia.org/wiki/Literate_programming

    Literate Programming by Donald Knuth is the seminal book on literate programming.. Literate programming is a programming paradigm introduced in 1984 by Donald Knuth in which a computer program is given as an explanation of how it works in a natural language, such as English, interspersed (embedded) with snippets of macros and traditional source code, from which compilable source code can be ...

  8. Fortune's algorithm - Wikipedia

    en.wikipedia.org/wiki/Fortune's_algorithm

    Fortune's algorithm. Fortune's algorithm is a sweep line algorithm for generating a Voronoi diagram from a set of points in a plane using O (n log n) time and O (n) space. [1][2] It was originally published by Steven Fortune in 1986 in his paper "A sweepline algorithm for Voronoi diagrams." [3]

  9. Ramer–Douglas–Peucker algorithm - Wikipedia

    en.wikipedia.org/wiki/Ramer–Douglas–Peucker...

    Ramer–Douglas–Peucker algorithm. The Ramer–Douglas–Peucker algorithm, also known as the Douglas–Peucker algorithm and iterative end-point fit algorithm, is an algorithm that decimates a curve composed of line segments to a similar curve with fewer points. It was one of the earliest successful algorithms developed for cartographic ...