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  2. Graphical user interface - Wikipedia

    en.wikipedia.org/wiki/Graphical_user_interface

    A graphical user interface, or GUI (/ ˈɡuːi / [1][2] GOO-ee), is a form of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation. In many applications, GUIs are used instead of text-based UIs, which are based on typed command labels or text navigation.

  3. Swing (Java) - Wikipedia

    en.wikipedia.org/wiki/Swing_(Java)

    Swing is a GUI widget toolkit for Java. [1] It is part of Oracle 's Java Foundation Classes (JFC) – an API for providing a graphical user interface (GUI) for Java programs. Swing was developed to provide a more sophisticated set of GUI components than the earlier Abstract Window Toolkit (AWT). Swing provides a look and feel that emulates the ...

  4. User interface markup language - Wikipedia

    en.wikipedia.org/wiki/User_interface_markup_language

    User interface markup language. A user interface markup language is a markup language that renders and describes graphical user interfaces and controls. Many of these markup languages are dialects of XML and are dependent upon a pre-existing scripting language engine, usually a JavaScript engine, for rendering of controls and extra scriptability.

  5. Model–view–controller - Wikipedia

    en.wikipedia.org/wiki/Model–view–controller

    Model–view–controller (MVC) is a software design pattern [1] commonly used for developing user interfaces that divides the related program logic into three interconnected elements. These elements are: the model, the internal representations of information. the view, the interface that presents information to and accepts it from the user.

  6. Abstract Window Toolkit - Wikipedia

    en.wikipedia.org/wiki/Abstract_Window_Toolkit

    The Abstract Window Toolkit (AWT) is Java 's original platform-dependent windowing, graphics, and user-interface widget toolkit, preceding Swing. The AWT is part of the Java Foundation Classes (JFC) — the standard API for providing a graphical user interface (GUI) for a Java program. AWT is also the GUI toolkit for a number of Java ME profiles.

  7. Model–view–viewmodel - Wikipedia

    en.wikipedia.org/wiki/Model–view–viewmodel

    Model–view–viewmodel. Model–view–viewmodel (MVVM) is an architectural pattern in computer software that facilitates the separation of the development of a graphical user interface (GUI; the view)—be it via a markup language or GUI code—from the development of the business logic or back-end logic (the model) such that the view is not ...

  8. Java Foundation Classes - Wikipedia

    en.wikipedia.org/wiki/Java_Foundation_Classes

    Using the Java programming language, Java Foundation Classes (JFC) are pre-written code in the form of class libraries (coded routines) that give the programmer a comprehensive set of graphical user interface (GUI) routines to use. The Java Foundation Classes are comparable to the Microsoft Foundation Class Library (MFC). JFC is an extension of ...

  9. List of user interface markup languages - Wikipedia

    en.wikipedia.org/wiki/List_of_user_interface...

    WasabiXML is an XML markup language that is used to define the graphical interface in Wasabi powered applications. It is most commonly used with Winamp for making Winamp skins. WasabiXML had been developed by Nullsoft for Winamp, but it is also usable with other applications with the Wasabi SDK. The root element in WasabiXML is <WasabiXML> (for ...