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The memory layout of unions in Rust is undefined by default, [8] but a union with the #[repr(C)] attribute will be laid out in memory exactly like the equivalent union in C. [9] Reading the fields of a union can only be done within an unsafe function or block, as the compiler cannot guarantee that the data in the union will be valid for the ...
bool is_negative (float x) {union {int i; float d;} my_union; my_union. d = x; return my_union. i < 0;} Accessing my_union.i after most recently writing to the other member, my_union.d , is an allowed form of type-punning in C, [ 6 ] provided that the member read is not larger than the one whose value was set (otherwise the read has unspecified ...
A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.
This is an accepted version of this page This is the latest accepted revision, reviewed on 17 January 2025. General-purpose programming language "C programming language" redirects here. For the book, see The C Programming Language. Not to be confused with C++ or C#. C Logotype used on the cover of the first edition of The C Programming Language Paradigm Multi-paradigm: imperative (procedural ...
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One advanced dialect of C, called Cyclone, has extensive built-in support for tagged unions. [1] The enum types in the Rust, Haxe, and Swift languages also work as tagged unions. The variant library from the Boost C++ Libraries demonstrated it was possible to implement a safe tagged union as a library in C++, visitable using function objects.
C's offsetof() macro is an ANSI C library feature found in stddef.h. It evaluates to the offset (in bytes) of a given member within a struct or union type, an expression of type size_t . The offsetof() macro takes two parameters , the first being a structure or union name, and the second being the name of a subobject of the structure/union that ...
In C, declaring a new type with the same name as an existing struct, union or enum is valid, but it is invalid in C++, because in C, struct, union, and enum types must be indicated as such whenever the type is referenced whereas in C++, all declarations of such types carry the typedef implicitly.