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Port forwarding via NAT router. In computer networking, port forwarding or port mapping is an application of network address translation (NAT) that redirects a communication request from one address and port number combination to another while the packets are traversing a network gateway, such as a router or firewall.
The port mapper (rpc.portmap or just portmap, or rpcbind) is an Open Network Computing Remote Procedure Call (ONC RPC) service that runs on network nodes that provide other ONC RPC services. Version 2 of the port mapper protocol maps ONC RPC program number/version number pairs to the network port number for that version of that program.
PCP was standardized in 2013 as a successor to the NAT Port Mapping Protocol , sharing similar protocol concepts and packet formats with it. As one of the design differences, NAT-PMP is pretty much limited to the deployment on consumer-grade devices, while PCP is designed to also support carrier-grade equipment.
Memory-mapped I/O is preferred in IA-32 and x86-64 based architectures because the instructions that perform port-based I/O are limited to one register: EAX, AX, and AL are the only registers that data can be moved into or out of, and either a byte-sized immediate value in the instruction or a value in register DX determines which port is the source or destination port of the transfer.
In computer networking, a port or port number is a number assigned to uniquely identify a connection endpoint and to direct data to a specific service. At the software level, within an operating system , a port is a logical construct that identifies a specific process or a type of network service .
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NAT Port Mapping Protocol (NAT-PMP) is a network protocol for establishing network address translation (NAT) settings and port forwarding configurations automatically without user effort. [1] The protocol automatically determines the external IPv4 address of a NAT gateway, and provides means for an application to communicate the parameters for ...
The Direct Rendering Manager (DRM) is a subsystem of the Linux kernel responsible for interfacing with GPUs of modern video cards.DRM exposes an API that user-space programs can use to send commands and data to the GPU and perform operations such as configuring the mode setting of the display.