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Among English speakers, the scholar's mate is also known as schoolboy's mate (which in modern English perhaps better connotes the sense of "novice" intended by the word scholar's) and Blitzkrieg (German for "lightning war", meaning a quick victory). [8] The names of the scholar's mate in other languages are as follows:
Volleyball offense is how a team can attempt to score a point by causing the ball to land on the opposing teams side of the court.Generally, this is done by first receiving the ball from the other side in the form of either an attack or serve, having the ball set to an attacker, and then having a player jump and attack the ball.
For this type of mate, the rooks on White's 7th rank can start on any two files from a to e, and although black pawns are commonly present as shown, they are not necessary to deliver the mate. The second diagram shows the final position after checkmate. (In the book My System, Nimzowitsch refers to this type of mate as: "The seventh rank, absolute
A checkmate may occur in as few as two moves on one side with all of the pieces still on the board (as in fool's mate, in the opening phase of the game), in a middlegame position (as in the 1956 game called the Game of the Century between Donald Byrne and Bobby Fischer), [3] or after many moves with as few as three pieces in an endgame position.
Brinkmate is the situation in which an unavoidable checkmate sequence will be created by the player's next move. In shogi, brinkmate is known as hisshi (必至 "desperation, inevitability" or 必死 "sure kill"). Note that in shogi tsume is defined as strictly forced mate sequences with
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When the moving piece moves to a square from which it threatens to inflict checkmate on the next move, the tactic is called a discovered attack with mate threat. A discovered checkmate itself is also possible. Less often, a move may discover multiple attacks, as in the first diagram where the knight's departure opens two crisscrossing diagonals.
As an example, Black to move draws in this diagram. The reason is that Black can check the white king from the side with their rook, and the rook is just far enough away from the white king that if it tries to approach the rook to stop the checks, the rook can get behind the pawn and win it, resulting in a drawn position.