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C Programming for Microcontrollers, a book for learning to program AVRs using C, was written for the Butterfly as development platform. [6] [7] The Butterfly Logger is an open source data logger based on the AVR Butterfly. [8] The Butteruino project is a set of libraries to integrate the AVR Butterfly with the Arduino development environment. [9]
A serial interface is provided for programming, but no USB interface. Late versions of this board support Power over Ethernet (PoE). Arduino Fio [36] ATmega328P [27] 8 MHz minimal 66.0 mm × 27.9 mm [ 2.6 in × 1.1 in ] XBee Serial 3.3 V 32 1 2 14 6 8 March 18, 2010 [37] Includes XBee socket on bottom of board. [36] Arduino Nano [38] ATmega328 [33]
A serial interface is provided for programming, but no USB interface. Late versions of this board support Power over Ethernet (PoE). Arduino Fio [30] Arduino Yes ATmega328P [21] 8 MHz minimal 2.6 in × 1.1 in [ 66.0 mm × 27.9 mm ] XBee Serial 3.3 V 32 1 2 14 6 8 March 18, 2010 [31] Includes XBee socket on bottom of board. [30] Arduino Nano [32]
In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.
A visual development tool called FreeForm, written in Liberty BASIC and greatly extended by the Liberty BASIC community over the years; Source level debugger; calling of DLLs and application programming interfaces (APIs) Color graphics capability; Can create games with sprite animation, sound, music, and joystick control
Possible elements of a video game joystick: 1. stick, 2. base, 3. trigger, 4. extra buttons, 5. autofire switch, 6. throttle, 7. hat switch (POV hat), 8. suction cups. A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling.
The Atmel ICE is the currently supported inexpensive tool to program and debug all AVR devices (unlike the AVRISP/AVRISP mkII, Dragon, etc. discussed below). It connects to and receives power from a PC via USB, and supports JTAG, PDI, aWire, debugWIRE, SPI, SWD, TPI, and UPDI (the Microchip Unified Program and Debug Interface) interfaces.
Kempston joystick interface Kempston Interface plugged into a Spectrum Plus ZX Spectrum Kempston Joystick Interface with 3 ports and cartridge slot. The Kempston Interface is a joystick interface used on the ZX Spectrum series of computers that allows controllers complying with the de facto Atari joystick port standard (using the DE-9 connector) to be used with the machine.