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A default setting for all RPGs taking place in the world of King Arthur, Merlin and Morgan le Fay. Jakandor: Sword and sorcery: Island of Jakandor Advanced Dungeons & Dragons: Wizards of the Coast: 1997-1998 The setting was released in the form of three books, as part of the Advanced Dungeons & Dragons: Odyssey line. Uresia: anime fantasy ...
The mythical world of the She-Ra: Princess of Power animated series. She-Ra: Princess of Power: 1985: T O C Exandria: Matt Mercer: Setting for the Dungeons & Dragons games played on the web series Critical Role. Critical Role: 2018: O G T Filgaia: Media.Vision: Multiple worlds sharing the same name. The main setting of the Wild Arms series ...
Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]
The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...
Mystara originated as a fantasy world developed by Lawrence Schick and Tom Moldvay for their own Dungeons & Dragons game sessions from 1974 to 1976. Their original setting consisted of a large continent with fictionalized nations that were based on real-world historical cultures.
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Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the Dungeons & Dragons fantasy roleplaying game. [1] [2] Although not the first campaign world developed for Dungeons & Dragons—Dave Arneson's Blackmoor campaign predated it by about a year [3] —the world of Greyhawk closely identified with early development of the game beginning in 1972 ...
Dungeons & Dragons: 2003 A dark fantasy world where the bad guys have won Midnight at the Well of Souls Role-Playing System: TAG Industries: 1985 Based on the "Well of Souls" novels by Jack L. Chalker. Millennium's End: Chameleon Eclectic Entertainment 1991 M.I.S.S.I.O.N. Kabal Gaming Systems: 1982 By Deiron e Yangsmoth Mistborn Adventure Game ...