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This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...
The Oregon Trail is a series of educational computer games. The first game was originally developed by Don Rawitsch, Bill Heinemann, and Paul Dillenberger in 1971 and produced by the Minnesota Educational Computing Consortium (MECC) in 1974. The original game was designed to teach eighth grade schoolchildren about the realities of 19th-century ...
This game is based on the book The Magic School Bus Inside the Human Body and the episode The Magic School Bus for Lunch. Arnold has become the class' next field trip. The user can drive the bus to 12 different organs. In some locations, the player can leave the bus. Each place has an arcade game and a science experiment and a lot to explore.
Genre (s) Platform. Puzzle. Racing. Mode (s) Single-player. Super Solvers: Gizmos & Gadgets is an educational science video game designed by The Learning Company. It is intended to teach children between the ages of 7 and 12 introductory mechanics, namely simple machines, magnets, basic electronics, and forms of energy.
Zoombinis. August 2015. Zoombinis was a series of educational puzzle computer games that were originally developed by TERC and published by Broderbund. In 1998, Broderbund was purchased by The Learning Company, (formerly SoftKey) who took responsibility for developing and publishing the series in 2001. The series consists of three games ...
A recreation of MENACE built in 2015. The Matchbox Educable Noughts and Crosses Engine (sometimes called the Machine Educable Noughts and Crosses Engine or MENACE) was a mechanical computer made from 304 matchboxes designed and built by artificial intelligence researcher Donald Michie in 1961. It was designed to play human opponents in games of ...
The sequel game, Quantum Moves 2, was launched in 2018 in conjunction with the Danish ReGAME Cup designed to teach students via research-enabling, citizen science games.. The sequel featured a broader range of scientific challenges than the original game, as well as a built-in optimizer and a challenge curve featuring algorithmic results to which players could compare their performan
Early Learning House[ 1 ] or simply the House Series is a collection of four main educational video games and two compilations for the Windows and Macintosh platforms, developed by Theatrix Interactive, Inc. and published by Edmark software. Each different game focuses on a particular major learning category with selectable skill settings for ...