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Normal mapping. Normal mapping used to re-detail simplified meshes. Normal map (a) is baked from 78,642 triangle model (b) onto 768 triangle model (c). This results in a render of the 768 triangle model, (d). In 3D computer graphics, normal mapping, or Dot3 bump mapping, is a texture mapping technique used for faking the lighting of bumps and ...
Moire, or "watered textile", is made by pressing two layers of the textile when wet. The similar but imperfect spacing of the threads creates a characteristic pattern which remains after the fabric dries. In French, the noun moire is in use from the 17th century, for "watered silk". It was a loan of the English mohair (attested 1610).
Texture mapping. Mapping a two-dimensional texture onto a 3D model. 1: 3D model without textures. 2: Same model with textures. Texture mapping[1][2][3] is a method for mapping a texture on a computer-generated graphic. "Texture" in this context can be high frequency detail, surface texture, or color.
UV mapping. The application of a texture in the UV space related to the effect in 3D. A representation of the UV mapping of a cube. The flattened cube net may then be textured to texture the cube. UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes ...
Corduroy is a textile with a distinctively raised "cord" or wale texture. Modern corduroy is most commonly composed of tufted cords, sometimes exhibiting a channel (bare to the base fabric) between them. Both velvet and corduroy derive from fustian fabric. Corduroy looks as if it is made from multiple cords laid parallel to each other.
The properties of these fabrics include having a soft and 'drapey' texture with some lengthwise stretch and almost no crosswise stretch. [5] Tricot machines are produced with 2, 3, or 4 guide bars. Tricot machines have a vast application, such as elastic and non-elastic mesh fabric, velvet fabric, and others.
Physically based rendering (PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism. Feasible and quick approximations of the ...
Plain weave (also called tabby weave, linen weave or taffeta weave) is the most basic of three fundamental types of textile weaves (along with satin weave and twill). [ 1 ] It is strong and hard-wearing, and is used for fashion and furnishing fabrics. Fabrics with a plain weave are generally strong, durable, and have a smooth surface.
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