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Soulcalibur VI is a 2018 fighting game developed by Bandai Namco Studios and Dimps, and published by Bandai Namco Entertainment.As the seventh main installment and reboot of the Soulcalibur series, it was released for the PlayStation 4, Windows, and Xbox One on October 19, 2018.
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All games in the series before Soulcalibur III were originally released as arcade games, and subsequently ported to home consoles. The ported versions are known for their extra features, including characters, weapons, costumes, art galleries, martial arts demonstrations and involved single-player modes, when compared to the original arcade versions.
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The events of Soulcalibur IV see Siegfried having been revived by the Soul Calibur, which has gained some sentience from the Soul Edge and the release of its creator, Algol. Now dependent on the armor in which the Soul Calibur had encased him for survival, Siegfried rejects all human contact and devotes himself to destroying both swords once ...
Sophitia Alexandra (Japanese: ソフィーティア・アレクサンドル, Hepburn: Sofītia Arekusandoru) is a character in the Soulcalibur series of video games. Created by Namco's Project Soul division by designers Aya Takemura and Takuji Kawano, she first appeared in Soul Edge and its subsequent sequels, later appearing in various merchandise related to the series.
Voldo (Japanese: ヴォルド, Hepburn: Vorudo) is a character in the Soulcalibur series of video games. Created by Namco's Project Soul division, he first appeared in Soul Edge, and later in all games of the Soulcalibur series with the exception of Soulcalibur Legends. Servant to a long-dead weapons merchant, Voldo guards his treasure vault ...
Soulcalibur: Broken Destiny is a 2009 fighting game developed by Project Soul and published by Namco Bandai Games for the PlayStation Portable. A spin-off of the Soulcalibur series, the game uses many of the features of Soulcalibur IV , including its character customization mode.