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  2. Missile Command - Wikipedia

    en.wikipedia.org/wiki/Missile_Command

    Missile Command is a 1980 shoot 'em up arcade video game developed and published by Atari, Inc. and later licensed to Sega for Japanese and European releases. It was designed by Dave Theurer , who also designed Atari's vector graphics game Tempest from the same year. [ 2 ]

  3. Dave Theurer - Wikipedia

    en.wikipedia.org/wiki/Dave_Theurer

    David Theurer is a game designer and computer programmer. In 1980, he created the Missile Command and Tempest arcade games for Atari, Inc., considered two of the major releases from the Golden age of arcade games. Theurer also designed I, Robot for Atari, the first commercial video game with 3D filled-polygonal graphics. [1] [2]

  4. Rob Fulop - Wikipedia

    en.wikipedia.org/wiki/Rob_Fulop

    During his visit he met Erno Rubik, the creator of the Rubik's Cube, which inspired him to create a two-player puzzle game as he felt the genre was under-represented at the time. In six weeks, he'd designed CubiColor; however, Imagic decided against publishing the game due to their belief that a puzzle game wouldn't sell well enough. Fulop ...

  5. List of Sierra Entertainment video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Sierra...

    Sierra Entertainment is a software label which publishes games from indie developers. Founded in 1979 by Ken and Roberta Williams, it developed and published a large variety of video games, including a number of best-selling games and series, for various platforms between 1980 and 2008.

  6. Super Asteroids & Missile Command - Wikipedia

    en.wikipedia.org/wiki/Super_Asteroids_&_Missile...

    Super Asteroids & Missile Command (also known as Super Asteroids and Super Missile Command) is an Atari Lynx video game released by Atari in 1995. It combines the classic video games Asteroids and Missile Command into a single game cartridge. It was the final game released by Atari for the Lynx handheld.

  7. Tower defense - Wikipedia

    en.wikipedia.org/wiki/Tower_defense

    The 1980 game Missile Command changed that by giving shields a more strategic role. In the game, players could obstruct incoming missiles, and there were multiple attack paths in each attack wave. [4] Additionally, in Missile Command, the sole target of the attackers is the base, not a specific player character. [4]

  8. Earth Defense Force - Wikipedia

    en.wikipedia.org/wiki/Earth_Defense_Force

    Earth Defense Force has roughly five separate continuities as of 2024. However, in general, all entries in the series share a similar basic premise, following the Earth Defense Force (EDF), a specialized multinational defense force established and supported by every country and staffed by the world's militaries, tasked with defending Earth and humanity from external threats.

  9. Project Wingman - Wikipedia

    en.wikipedia.org/wiki/Project_Wingman

    Project Wingman is a combat flight action game similar to the Ace Combat series in which the player flies a combat plane into battle and destroys enemy targets. The player can choose from a wide selection of planes inspired by real-life combat planes and equip the plane with special weapons.