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The character is introduced into the story as a hero from an unknown location arriving to Lore (the world of DragonFable), destined to become a Dragon Lord who will own one of the two great dragons, unhatched in separate boxes (black and white) at the start of the game. The hero obtains the dragon egg from the Black Dragon Box, and the primary ...
Pages in category "Dragon Age characters" The following 19 pages are in this category, out of 19 total. This list may not reflect recent changes. ...
Pages in category "Dragon Quest characters" The following 8 pages are in this category, out of 8 total. This list may not reflect recent changes. B.
Artix Entertainment's third game, MechQuest, was released in October 2007.Unlike the medieval fantasy-based worlds of AdventureQuest and DragonFable, MechQuest is a science fiction RPG where players pilot giant mechas to fight evil forces invading planets around the galaxy.
Playable character – The dragon is a character that, if selected, can be controlled. (IE Liu Kang) Companion - The dragon is a character that usually accompanies the player and can often be controlled as a riding mount. (IE Flammie, Azurda) Boss – The dragon is a boss that the player must defeat. (IE, Volvagia, Lord of the Lightning, Elder ...
After a brief trial depicted in their origin story, the player character is ultimately recruited to join the Grey Wardens, a mystical organization of warriors created to fight the Darkspawn, a race of evil, tainted creatures. [2] The character is henceforth referred to simply as The Warden, and occasionally by surname in the games dialogue.
This is a list of characters in the Dragonlance series of fantasy novels and related fantasy role-playing game materials. It includes accounts of their early lives in the series. It includes accounts of their early lives in the series.
The setting of Inquisition is a world that has been described as a dark fantasy setting, and events primarily occur within the Theodosian nations of Ferelden and Orlais; a significant focus of the narrative is character-driven, and revolves around how its characters deal with the weight of cataclysmic destruction and carry on through hardship.