Search results
Results from the WOW.Com Content Network
First-person shooter (FPS) games generally provide five degrees of freedom: forwards/backwards, slide left/right, up/down (jump/crouch/lie), yaw (turn left/right), and pitch (look up/down). If the game allows leaning control, then some consider it a sixth DOF; however, this may not be completely accurate, as a lean is a limited partial rotation.
A yaw rotation is a movement around the yaw axis of a rigid body that changes the direction it is pointing, to the left or right of its direction of motion. The yaw rate or yaw velocity of a car, aircraft, projectile or other rigid body is the angular velocity of this rotation, or rate of change of the heading angle when the aircraft is ...
The vertical/Z axis, or yaw axis, is an imaginary line running vertically through the ship and through its centre of mass. A yaw motion is a side-to side movement of the bow and stern of the ship. The transverse/Y axis, lateral axis, or pitch axis is an imaginary line running horizontally across the ship and through the centre of mass. A pitch ...
The yaw axis has its origin at the center of gravity and is directed towards the bottom of the aircraft, perpendicular to the wings and to the fuselage reference line. Motion about this axis is called yaw. A positive yawing motion moves the nose of the aircraft to the right. [1] [2] The rudder is the primary control of yaw. [3]
Yaw angle (or yaw rotation), one of the angular degrees of freedom of any stiff body (for example a vehicle), describing rotation about the vertical axis . Yaw (aviation), one of the aircraft principal axes of rotation, describing motion about the vertical axis of an aircraft (nose-left or nose-right angle measured from vertical axis)
A motion platform base for a simulator giving all six degrees of freedom to a simulator mounted on the base plate, using six jacks, generally known as a hexapod. A motion simulator or motion platform is a mechanism that creates the feelings of being in a real motion environment. [1]
Propeller walk (also known as propeller effect, wheeling effect, paddle wheel effect, asymmetric thrust, asymmetric blade effect, transverse thrust, prop walk) is the term for a propeller's tendency to rotate about a vertical axis (also known as yaw motion). The rotation is in addition to the forward or backward acceleration.
Retrieved from "https://en.wikipedia.org/w/index.php?title=Yaw_(ship_motion)&oldid=1102711534"