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Computer facial animation is primarily an area of computer graphics that encapsulates methods and techniques for generating and animating images or models of a character face. The character can be a human , a humanoid, an animal , a legendary creature or character, etc. Due to its subject and output type, it is also related to many other ...
Eigenface provides an easy and cheap way to realize face recognition in that: Its training process is completely automatic and easy to code. Eigenface adequately reduces statistical complexity in face image representation. Once eigenfaces of a database are calculated, face recognition can be achieved in real time.
However, an equals sign, a number 8, a capital letter B or a capital letter X are also used to indicate normal eyes, widened eyes, those with glasses or those with crinkled eyes, respectively. Symbols for the mouth vary, e.g. ")" for a smiley face or "(" for a sad face. One can also add a "}" after the mouth character to indicate a beard.
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Make a fist with one hand and grab it with the other. Place your hands in between the person’s belly button and rib cage. Place your fist above the belly button and below the rib cage when ...
The computer does not prompt for further input after the processing has started. Command line interfaces (CLIs) prompt the user to provide input by typing a command string with the computer keyboard and respond by outputting text to the computer monitor. Used by programmers and system administrators, in engineering and scientific environments ...
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Faces is the fourth game in a series after Tetris, Hatris and Welltris.In Faces, two horizontal slices depicting parts of the faces of people fall side by side from the top of the screen, while the player moves the slices left and right to position them and make faces before they pile up at the bottom of the screen, and the game ends if the pieces stack up to the top of the screen.