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  2. Viewport - Wikipedia

    en.wikipedia.org/wiki/Viewport

    In 3D computer graphics, the viewport refers to the 2D rectangle used to project the 3D scene to the position of a virtual camera. A viewport is a region of the screen used to display a portion of the total image to be shown. [4] In virtual desktops, the viewport is the visible portion of a 2D area which is larger than the visualization device.

  3. Multiview orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Multiview_orthographic...

    An example of a multiview orthographic drawing from a US Patent (1913), showing two views of the same object. Third angle projection is used. In third-angle projection , the object is conceptually located in quadrant III, i.e. it is positioned below and behind the viewing planes, the planes are transparent , and each view is pulled onto the ...

  4. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    On the drawing, it is represented by only two coordinates, x″ and y″. On the flat drawing, two axes, x and z on the figure, are perpendicular and the length on these axes are drawn with a 1:1 scale; it is thus similar to the dimetric projections , although it is not an axonometric projection , as the third axis, here y , is drawn in ...

  5. Engineering drawing - Wikipedia

    en.wikipedia.org/wiki/Engineering_drawing

    Example mechanical drawing. Here is an example of an engineering drawing (an isometric view of the same object is shown above). The different line types are colored for clarity. Black = object line and hatching; Red = hidden line; Blue = center line of piece or opening; Magenta = phantom line or cutting plane line

  6. Graph drawing - Wikipedia

    en.wikipedia.org/wiki/Graph_drawing

    A drawing of a graph or network diagram is a pictorial representation of the vertices and edges of a graph. This drawing should not be confused with the graph itself: very different layouts can correspond to the same graph. [2] In the abstract, all that matters is which pairs of vertices are connected by edges.

  7. List of coordinate charts - Wikipedia

    en.wikipedia.org/wiki/List_of_coordinate_charts

    Coordinate charts are mathematical objects of topological manifolds, and they have multiple applications in theoretical and applied mathematics. When a differentiable structure and a metric are defined, greater structure exists, and this allows the definition of constructs such as integration and geodesics .

  8. Graphics pipeline - Wikipedia

    en.wikipedia.org/wiki/Graphics_pipeline

    The world coordinate system is the coordinate system in which the virtual world is created. This should meet a few conditions for the following mathematics to be easily applicable: It must be a rectangular Cartesian coordinate system in which all axes are equally scaled. How the unit of the coordinate system is defined, is left to the developer.

  9. Clipping (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Clipping_(computer_graphics)

    In one example application, consider an image editing program. A user application may render the image into a viewport. As the user zooms and scrolls to view a smaller portion of the image, the application can set a clip boundary so that pixels outside the viewport are not rendered.