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  2. Freeze (software engineering) - Wikipedia

    en.wikipedia.org/wiki/Freeze_(software_engineering)

    A (complete) code freeze, in which no changes whatsoever are permitted to a portion or the entirety of the program's source code. Particularly in large software systems, any change to the source code may have unintended consequences , potentially introducing new bugs; thus, a code freeze helps ensure that a portion of the program that is known ...

  3. The Power of 10: Rules for Developing Safety-Critical Code

    en.wikipedia.org/wiki/The_Power_of_10:_Rules_for...

    The Power of 10 Rules were created in 2006 by Gerard J. Holzmann of the NASA/JPL Laboratory for Reliable Software. [1] The rules are intended to eliminate certain C coding practices that make code difficult to review or statically analyze.

  4. Scrumban - Wikipedia

    en.wikipedia.org/wiki/Scrumban

    Triage usually happens right after the feature freeze. With an approaching project deadline, the project manager decides which of the in-development features will be completed and which will stay unfinished. This guarantees that the team can focus on finishing important features before the project deadline and forget the less important ones. [7]

  5. Coding best practices - Wikipedia

    en.wikipedia.org/wiki/Coding_best_practices

    A software development methodology is a framework that is used to structure, plan, and control the life cycle of a software product. Common methodologies include waterfall, prototyping, iterative and incremental development, spiral development, agile software development, rapid application development, and extreme programming.

  6. The Mythical Man-Month - Wikipedia

    en.wikipedia.org/wiki/The_Mythical_Man-Month

    Brooks discusses several causes of scheduling failures. The most enduring is his discussion of Brooks's law: Adding manpower to a late software project makes it later. Man-month is a hypothetical unit of work representing the work done by one person in one month; Brooks's law says that the possibility of measuring useful work in man-months is a myth, and is hence the centerpiece of the book.

  7. Category:Software project management - Wikipedia

    en.wikipedia.org/wiki/Category:Software_project...

    Download QR code; Print/export ... Distributed agile software development; Downstream (software development) ... (software development) Freeze (software engineering) G.

  8. You aren't gonna need it - Wikipedia

    en.wikipedia.org/wiki/You_aren't_gonna_need_it

    You aren't gonna need it" [1] [2] (YAGNI) [3] is a principle which arose from extreme programming (XP) that states a programmer should not add functionality until deemed necessary. [4] Other forms of the phrase include "You aren't going to need it" (YAGTNI) [ 5 ] [ 6 ] and "You ain't gonna need it".

  9. Don't repeat yourself - Wikipedia

    en.wikipedia.org/wiki/Don't_repeat_yourself

    "Don't repeat yourself" (DRY), also known as "duplication is evil", is a principle of software development aimed at reducing repetition of information which is likely to change, replacing it with abstractions that are less likely to change, or using data normalization which avoids redundancy in the first place.