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  2. Design thinking - Wikipedia

    en.wikipedia.org/wiki/Design_thinking

    The term design thinking has been used to refer to a specific cognitive style (thinking like a designer), a general theory of design (a way of understanding how designers work), and a set of pedagogical resources (through which organisations or inexperienced designers can learn to approach complex problems in a designerly way).

  3. Bottom-up and top-down design - Wikipedia

    en.wikipedia.org/wiki/Bottom-up_and_top-down_design

    From a cognitive psychology perspective, information enters the eyes in one direction (sensory input, or the "bottom"), and is then turned into an image by the brain that can be interpreted and recognized as a perception (output that is "built up" from processing to final cognition). In a bottom-up approach the individual base elements of the ...

  4. DSRP - Wikipedia

    en.wikipedia.org/wiki/DSRP

    DSRP is a theory and method of thinking, developed by systems theorist and cognitive scientist Derek Cabrera. It is an acronym that stands for Distinctions, Systems, Relationships, and Perspectives. It is an acronym that stands for Distinctions, Systems, Relationships, and Perspectives.

  5. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  6. The Design of Everyday Things - Wikipedia

    en.wikipedia.org/wiki/The_Design_of_Everyday_Things

    The Seven Stages of relationship can be broken down into 4 main principles of good design: Visibility - By looking, the user can tell the state of the device and the alternatives for action. A Good Conceptual Model - The designer provides a good conceptual model for the user, with consistency in the presentation of operations and results and a ...

  7. Six Thinking Hats - Wikipedia

    en.wikipedia.org/wiki/Six_Thinking_Hats

    Educational psychology – Branch of psychology concerned with the scientific study of human learning; Intelligence – Ability to perceive, infer, retain or apply information; Lateral thinking – Manner of solving problems; Team Role Inventories – Test to measure preference for nine Team Roles

  8. Design structure matrix - Wikipedia

    en.wikipedia.org/wiki/Design_structure_matrix

    A sample DSM with 7 elements and 11 dependency marks. The design structure matrix (DSM; also referred to as dependency structure matrix, dependency structure method, dependency source matrix, problem solving matrix (PSM), incidence matrix, N 2 matrix, interaction matrix, dependency map or design precedence matrix) is a simple, compact and visual representation of a system or project in the ...

  9. Soft systems methodology - Wikipedia

    en.wikipedia.org/wiki/Soft_systems_methodology

    The Soft Systems Methodology was developed primarily by Peter Checkland, through 10 years of research with his colleagues, such as Brian Wilson.The method was derived from numerous earlier systems engineering processes, primarily from the fact traditional 'hard' systems thinking was not able to account for larger organisational issues, with many complex relationships.