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  2. Information Age - Wikipedia

    en.wikipedia.org/wiki/Information_Age

    The “Web 1.0 era” ended in 2005, coinciding with the development of further advanced technologies during the start of the 21st century. [35] The first public digital HDTV broadcast was of the 1990 World Cup that June; it was played in 10 theaters in Spain and Italy. However, HDTV did not become a standard until the mid-2000s outside Japan.

  3. History of virtual learning environments - Wikipedia

    en.wikipedia.org/wiki/History_of_virtual...

    "The Political Economy of Online Education" (Onrain Kyouiku no Seijikeizaigaku) by Kimura Tadamasa was published in May, with the rubric "this book examines the role of secondary education in the new information society, from a variety of perspectivies – sociology, psychology, and human resource management – using concrete examples of ...

  4. Digital literacy - Wikipedia

    en.wikipedia.org/wiki/Digital_literacy

    The Philippines' Education Secretary Jesli Lapus has emphasized the importance of digital literacy in Filipino education. He claims a resistance to change is the main obstacle to improving the nation's education in the globalized world. In 2008, Lapus was inducted into Certiport's "Champions of Digital Literacy" Hall of Fame for his work ...

  5. Digital media in education - Wikipedia

    en.wikipedia.org/wiki/Digital_Media_in_Education

    Digital media in education refers to an individual's ability to access, analyze, evaluate, and create media content and communication in various forms. [1] This includes the use of multiple digital software applications, devices , and platforms as tools for learning.

  6. Digitization - Wikipedia

    en.wikipedia.org/wiki/Digitization

    The term digitization is often used when diverse forms of information, such as an object, text, sound, image, or voice, are converted into a single binary code.The core of the process is the compromise between the capturing device and the player device so that the rendered result represents the original source with the most possible fidelity, and the advantage of digitization is the speed and ...

  7. Digital pedagogy - Wikipedia

    en.wikipedia.org/wiki/Digital_pedagogy

    Examples of 3D modelling include Matthew Nicholls' Virtual Rome and SketchUp Pro which allows users to create 3D models of historical structures. [ 9 ] Digital media enables experiments in collaborative learning that would not otherwise be possible, such as Looking for Whitman, which was a collaborative collection of courses among four ...

  8. Computers in the classroom - Wikipedia

    en.wikipedia.org/wiki/Computers_in_the_classroom

    College campuses used computer mainframes in education since the initial days of this technology, and throughout the initial development of computers. The earliest large-scale study of educational computer usage conducted for the National Science Foundation by The American Institute for Research concluded that 13% of the nation's public high schools used computers for instruction, although no ...

  9. Education and technology - Wikipedia

    en.wikipedia.org/wiki/Education_and_technology

    Examples of such misuse of the internet, mobile technology and social media range from cyber-bullying to criminal activities, including terrorism. In this new cyber world, educators need to better prepare new generations ' digital natives ' [ 6 ] to navigate the ethical and social dimensions of not only existing digital technologies but also ...