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FTL: Faster Than Light is a roguelike game created by indie developer Subset Games, which was released for Windows, MacOS, and Linux in September 2012. [4] In the game, the player controls the crew of a single spacecraft, holding critical information to be delivered to an allied fleet, while being pursued by a large rebel fleet.
FTL Games (Faster Than Light) was the video game development division of Software Heaven Inc. FTL created several popular video games in the 1980s. Despite the company's small size, FTL products were consistently number-one sellers and received the highest critical acclaim and industry awards. [citation needed] FTL was founded by Wayne Holder ...
Faster Than Light (FTL) was a software publishing label established by UK video game publisher Gargoyle Games. The aim was for FTL to publish arcade-style games, [1] [2] while Gargoyle would concentrate on its core business of adventure games.
Writing for PC Gamer, Jody McGregor called Strange Adventures the "original spaceship roguelike", tracing its lineage from the Star Control series to FTL: Faster than Light. [7] Justin Ma acknowledged that Weird Worlds was an influence on the development of FTL, [37] with journalists making favorable comparisons between FTL and Weird Worlds.
[17] [99] [100] Justin Ma and Matthew Davis, the co-developers of FTL: Faster Than Light (2012), credited both Weird Worlds: Return to Infinite Space and Spelunky as part of their influence for FTL. [99] [101] All of these games earned critical praise, and their success has led to a more modern resurgence in rogue-lites since their release. [22 ...
Into the Breach is a turn-based strategy video game developed and published by indie studio Subset Games, consisting of Justin Ma and Matthew Davis. Into the Breach is their second game, following FTL: Faster Than Light. It features writing by Chris Avellone and music composed by Ben Prunty.
Another notable Apple II game by developer FTL Games was SunDog: Frozen Legacy (1984) which allowed the player to fly through many systems, choose multiple planets to land on in several of those systems, and even walk around on the surface within the cities. Many other space sim games have allowed the player to exit their ship on planets, but ...
FTL:2448 is a science fiction role playing game published by Tri Tac Games in 1982 in which players use a faster-than-light (FTL) spaceship as a commercial enterprise, doing whatever it takes to buy enough fuel for the next voyage. This could involve trade, espionage, exploration, war or police work.